mirror of https://github.com/golang/go.git
[release-branch.go1.19] runtime: set raceignore to zero when starting a new goroutine
When reusing a g struct the runtime did not reset
g.raceignore. Initialize raceignore to zero when initially
setting racectx.
A goroutine can end with a non-zero raceignore if it exits
after calling runtime.RaceDisable without a matching
runtime.RaceEnable. If that goroutine's g is later reused
the race detector is in a weird state: the underlying
g.racectx is active, yet g.raceignore is non-zero, and
raceacquire/racerelease which check g.raceignore become
no-ops. This causes the race detector to report races when
there are none.
For #60934
Fixes #60948
Change-Id: Ib8e412f11badbaf69a480f03740da70891f4093f
Reviewed-on: https://go-review.googlesource.com/c/go/+/505055
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
(cherry picked from commit 48dbb6227a)
Reviewed-on: https://go-review.googlesource.com/c/go/+/505675
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Bypass: Carlos Amedee <carlos@golang.org>
This commit is contained in:
parent
16b198519b
commit
c4590af149
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@ -4189,6 +4189,7 @@ func newproc1(fn *funcval, callergp *g, callerpc uintptr) *g {
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_p_.goidcache++
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if raceenabled {
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newg.racectx = racegostart(callerpc)
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newg.raceignore = 0
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if newg.labels != nil {
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// See note in proflabel.go on labelSync's role in synchronizing
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// with the reads in the signal handler.
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@ -2092,3 +2092,40 @@ func TestNoRaceTinyAlloc(t *testing.T) {
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<-done
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}
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}
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func TestNoRaceIssue60934(t *testing.T) {
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// Test that runtime.RaceDisable state doesn't accidentally get applied to
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// new goroutines.
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// Create several goroutines that end after calling runtime.RaceDisable.
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var wg sync.WaitGroup
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ready := make(chan struct{})
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wg.Add(32)
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for i := 0; i < 32; i++ {
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go func() {
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<-ready // ensure we have multiple goroutines running at the same time
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runtime.RaceDisable()
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wg.Done()
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}()
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}
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close(ready)
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wg.Wait()
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// Make sure race detector still works. If the runtime.RaceDisable state
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// leaks, the happens-before edges here will be ignored and a race on x will
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// be reported.
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var x int
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ch := make(chan struct{}, 0)
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wg.Add(2)
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go func() {
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x = 1
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ch <- struct{}{}
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wg.Done()
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}()
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go func() {
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<-ch
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_ = x
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wg.Done()
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}()
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wg.Wait()
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}
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