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runtime: fix/improve exitThread on openbsd
OpenBSD's __threxit syscall takes a pointer to a 32-bit value that will be zeroed immediately before the thread exits. Make use of this instead of zeroing freeWait from the exitThread assembly and using hacks like switching to a static stack, so this works on 386. Change-Id: I3ec5ead82b6496404834d148f713794d5d9da723 Reviewed-on: https://go-review.googlesource.com/105055 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Reviewed-by: Austin Clements <austin@google.com> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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@ -19,17 +19,8 @@ TEXT runtime·exit(SB),NOSPLIT,$-4
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MOVL $0xf1, 0xf1 // crash
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RET
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GLOBL exitStack<>(SB),RODATA,$8
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DATA exitStack<>+0x00(SB)/4, $0
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DATA exitStack<>+0x04(SB)/4, $0
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// func exitThread(wait *uint32)
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TEXT runtime·exitThread(SB),NOSPLIT,$0-4
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MOVL wait+0(FP), AX
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// We're done using the stack.
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MOVL $0, (AX)
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// sys__lwp_exit takes 1 argument, which it expects on the stack.
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MOVL $exitStack<>(SB), SP
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MOVL $302, AX // sys___threxit
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INT $0x80
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MOVL $0xf1, 0xf1 // crash
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@ -90,10 +90,7 @@ TEXT runtime·exit(SB),NOSPLIT,$-8
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// func exitThread(wait *uint32)
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TEXT runtime·exitThread(SB),NOSPLIT,$0-8
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MOVQ wait+0(FP), AX
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// We're done using the stack.
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MOVL $0, (AX)
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MOVQ $0, DI // arg 1 - notdead
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MOVQ wait+0(FP), DI // arg 1 - notdead
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MOVL $302, AX // sys___threxit
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SYSCALL
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MOVL $0xf1, 0xf1 // crash
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@ -24,15 +24,7 @@ TEXT runtime·exit(SB),NOSPLIT|NOFRAME,$0
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// func exitThread(wait *uint32)
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TEXT runtime·exitThread(SB),NOSPLIT,$0-4
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MOVW wait+0(FP), R0
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// We're done using the stack.
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MOVW $0, R2
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storeloop:
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LDREX (R0), R4 // loads R4
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STREX R2, (R0), R1 // stores R2
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CMP $0, R1
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BNE storeloop
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MOVW $0, R0 // arg 1 - notdead
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MOVW wait+0(FP), R0 // arg 1 - notdead
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MOVW $302, R12 // sys___threxit
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SWI $0
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MOVW.CS $1, R8 // crash on syscall failure
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