mirror of https://github.com/golang/go.git
cmd/internal/obj/arm64: adjust rule for VMOVQ instruction
The VMOVQ instruction stores a 128-bit number into a V register, for
example:
VMOVQ $0x1122334455667788, $0x99aabbccddeeff00, V2
From a documentation (https://pkg.go.dev/cmd/internal/obj/arm64) point
of view, the value in V2 should be 0x112233445566778899aabbccddeeff00,
however the value is actually 0x99aabbccddeeff001122334455667788. The
reason is that we misplaced the high 64-bit and the low 64-bit in the
literal pool. To maintain backward compatibility, this CL adjusts the
rule of VMOVQ instruction to make the documentation consistent with the
code.
Fixes #50528
Change-Id: Ib51f59e97c55252ab2a50bbc6ba4d430732a7a04
Reviewed-on: https://go-review.googlesource.com/c/go/+/377055
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Eric Fang <eric.fang@arm.com>
Run-TryBot: Eric Fang <eric.fang@arm.com>
Trust: Eric Fang <eric.fang@arm.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
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@ -1184,7 +1184,7 @@ func (c *ctxt7) addpool128(p *obj.Prog, al, ah *obj.Addr) {
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q := c.newprog()
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q.As = ADWORD
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q.To.Type = obj.TYPE_CONST
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q.To.Offset = al.Offset
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q.To.Offset = al.Offset // q.Pc is lower than t.Pc, so al.Offset is stored in q.
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t := c.newprog()
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t.As = ADWORD
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@ -89,12 +89,12 @@ In the following example, PCALIGN at the entry of the function Add will align it
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7. Move large constants to vector registers.
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Go asm uses VMOVQ/VMOVD/VMOVS to move 128-bit, 64-bit and 32-bit constants into vector registers, respectively.
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And for a 128-bit interger, it take two 64-bit operands, for the high and low parts separately.
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And for a 128-bit interger, it take two 64-bit operands, for the low and high parts separately.
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Examples:
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VMOVS $0x11223344, V0
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VMOVD $0x1122334455667788, V1
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VMOVQ $0x1122334455667788, $8877665544332211, V2 // V2=0x11223344556677888877665544332211
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VMOVQ $0x1122334455667788, $0x99aabbccddeeff00, V2 // V2=0x99aabbccddeeff001122334455667788
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8. Move an optionally-shifted 16-bit immediate value to a register.
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