debug/pe: be careful to avoid potential uint32 overflow

Change-Id: Ic3c1c972bec39e14ea1af50ab2b5d887dac29eab
Reviewed-on: https://go-review.googlesource.com/c/go/+/426114
Reviewed-by: Bryan Mills <bcmills@google.com>
Auto-Submit: Dan Kortschak <dan@kortschak.io>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
This commit is contained in:
Dan Kortschak 2022-08-27 12:49:25 +09:30 committed by Alex Brainman
parent a7bcc94719
commit 63d05642d4
1 changed files with 4 additions and 1 deletions

View File

@ -353,7 +353,10 @@ func (f *File) ImportedSymbols() ([]string, error) {
var ds *Section
ds = nil
for _, s := range f.Sections {
if s.VirtualAddress <= idd.VirtualAddress && idd.VirtualAddress < s.VirtualAddress+s.VirtualSize {
// We are using distance between s.VirtualAddress and idd.VirtualAddress
// to avoid potential overflow of uint32 caused by addition of s.VirtualSize
// to s.VirtualAddress.
if s.VirtualAddress <= idd.VirtualAddress && idd.VirtualAddress-s.VirtualAddress < s.VirtualSize {
ds = s
break
}