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internal/lsp/source: handle nil pointer exception in completion
Fixes golang/vscode-go#923 Change-Id: I168228876e0bfc4de12b88697494898287f8762b Reviewed-on: https://go-review.googlesource.com/c/tools/+/270098 Trust: Rebecca Stambler <rstambler@golang.org> Run-TryBot: Rebecca Stambler <rstambler@golang.org> gopls-CI: kokoro <noreply+kokoro@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Robert Findley <rfindley@google.com>
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@ -121,12 +121,16 @@ outer:
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cand := c.deepState.dequeue()
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obj := cand.obj
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if obj == nil {
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continue
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}
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// At the top level, dedupe by object.
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if len(cand.path) == 0 {
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if c.seen[cand.obj] {
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if c.seen[obj] {
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continue
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}
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c.seen[cand.obj] = true
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c.seen[obj] = true
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}
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// If obj is not accessible because it lives in another package and is
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