internal/lsp/source: fix bug in deep completion score tracking

We keep track of the N highest seen scores so we can quickly skip deep
completions not in the top N. Our logic for maintaining the top N list
wasn't quite right, resulting in certain cases where we would let
non-high scoring candidates through. I don't think the bug impacted
correctness.

Change-Id: Ic105617523c82f0e71e4f95ef0ee216182a84252
Reviewed-on: https://go-review.googlesource.com/c/tools/+/247418
Run-TryBot: Muir Manders <muir@mnd.rs>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rebecca Stambler <rstambler@golang.org>
This commit is contained in:
Muir Manders 2020-08-06 14:30:27 -07:00 committed by Rebecca Stambler
parent b8f4a4e40d
commit 5bf02b21f1
2 changed files with 41 additions and 11 deletions

View File

@ -73,22 +73,19 @@ func (s *deepCompletionState) isHighScore(score float64) bool {
// Invariant: s.highScores is sorted with highest score first. Unclaimed
// positions are trailing zeros.
// First check for an unclaimed spot and claim if available.
// If we beat an existing score then take its spot.
for i, deepScore := range s.highScores {
if deepScore == 0 {
s.highScores[i] = score
return true
if score <= deepScore {
continue
}
}
// Otherwise, if we beat an existing score then take its spot and scoot
// all lower scores down one position.
for i, deepScore := range s.highScores {
if score > deepScore {
if deepScore != 0 && i != len(s.highScores)-1 {
// If this wasn't an empty slot then we need to scooch everyone
// down one spot.
copy(s.highScores[i+1:], s.highScores[i:])
s.highScores[i] = score
return true
}
s.highScores[i] = score
return true
}
return false

View File

@ -0,0 +1,33 @@
// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package source
import (
"testing"
)
func TestDeepCompletionIsHighScore(t *testing.T) {
// Test that deepCompletionState.isHighScore properly tracks the top
// N=MaxDeepCompletions scores.
var s deepCompletionState
if !s.isHighScore(1) {
// No other scores yet, anything is a winner.
t.Error("1 should be high score")
}
// Fill up with higher scores.
for i := 0; i < MaxDeepCompletions; i++ {
if !s.isHighScore(10) {
t.Error("10 should be high score")
}
}
// High scores should be filled with 10s so 2 is not a high score.
if s.isHighScore(2) {
t.Error("2 shouldn't be high score")
}
}