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html: update TestEntityLength for entityMaps changes
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@ -9,11 +9,9 @@ import (
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"unicode/utf8"
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"unicode/utf8"
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)
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)
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func init() {
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UnescapeString("") // force load of entity maps
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}
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func TestEntityLength(t *testing.T) {
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func TestEntityLength(t *testing.T) {
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entity, entity2 := entityMaps()
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if len(entity) == 0 || len(entity2) == 0 {
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if len(entity) == 0 || len(entity2) == 0 {
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t.Fatal("maps not loaded")
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t.Fatal("maps not loaded")
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}
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}
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