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README.md
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# Fireblade ECS (Entity-Component-System)
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# Fireblade ECS (Entity-Component-System)
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[](https://travis-ci.com/fireblade-engine/ecs)
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[](https://travis-ci.com/fireblade-engine/ecs)
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[](releases/tag/v0.6.0)
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[](releases/tag/v0.7.0)
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[](LICENSE)
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[](LICENSE)
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[](#)
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[](#)
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[](#)
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[](#)
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This is a **dependency free**, **lightweight**, **fast** and **easy to use** [Entity-Component-System](https://en.wikipedia.org/wiki/Entity–component–system) implementation in Swift. It is developed and maintained as part of the [Fireblade Game Engine project](https://github.com/fireblade-engine).
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This is a **dependency free**, **lightweight**, **fast** and **easy to use** [Entity-Component-System](https://en.wikipedia.org/wiki/Entity–component–system) implementation in Swift. It is developed and maintained as part of the [Fireblade Game Engine project](https://github.com/fireblade-engine).
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@ -21,19 +21,19 @@ These instructions will get you a copy of the project up and running on your loc
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### Installing
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### Installing
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Fireblade ECS is available for all platforms that support [Swift 4.2](https://swift.org/) and higher and the [Swift Package Manager (SPM)](https://github.com/apple/swift-package-manager).
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Fireblade ECS is available for all platforms that support [Swift 5.0](https://swift.org/) and higher and the [Swift Package Manager (SPM)](https://github.com/apple/swift-package-manager).
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Extend the following lines in your `Package.swift` file or use it to create a new project.
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Extend the following lines in your `Package.swift` file or use it to create a new project.
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```swift
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```swift
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// swift-tools-version:4.2
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// swift-tools-version:5.0
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import PackageDescription
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import PackageDescription
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let package = Package(
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let package = Package(
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name: "YourPackageName",
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name: "YourPackageName",
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dependencies: [
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dependencies: [
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.package(url: "https://github.com/fireblade-engine/ecs.git", from: "0.6.0")
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.package(url: "https://github.com/fireblade-engine/ecs.git", from: "0.7.0")
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],
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],
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targets: [
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targets: [
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.target(
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.target(
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