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# Fireblade ECS (Entity-Component-System)
[![Build Status](https://travis-ci.com/fireblade-engine/ecs.svg?branch=master)](https://travis-ci.com/fireblade-engine/ecs)
[![version 0.6.0](https://img.shields.io/badge/version-0.6.0-brightgreen.svg)](releases/tag/v0.6.0)
[![version 0.7.0](https://img.shields.io/badge/version-0.7.0-brightgreen.svg)](releases/tag/v0.7.0)
[![license](https://img.shields.io/badge/license-MIT-brightgreen.svg)](LICENSE)
[![swift version](https://img.shields.io/badge/swift-4.2-brightgreen.svg)](#)
[![swift version](https://img.shields.io/badge/swift-5.0-brightgreen.svg)](#)
[![platforms](https://img.shields.io/badge/platforms-%20macOS%20|%20iOS%20|%20tvOS%20|%20watchOS%20|%20linux%20-brightgreen.svg)](#)
This is a **dependency free**, **lightweight**, **fast** and **easy to use** [Entity-Component-System](https://en.wikipedia.org/wiki/Entitycomponentsystem) implementation in Swift. It is developed and maintained as part of the [Fireblade Game Engine project](https://github.com/fireblade-engine).
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### Installing
Fireblade ECS is available for all platforms that support [Swift 4.2](https://swift.org/) and higher and the [Swift Package Manager (SPM)](https://github.com/apple/swift-package-manager).
Fireblade ECS is available for all platforms that support [Swift 5.0](https://swift.org/) and higher and the [Swift Package Manager (SPM)](https://github.com/apple/swift-package-manager).
Extend the following lines in your `Package.swift` file or use it to create a new project.
```swift
// swift-tools-version:4.2
// swift-tools-version:5.0
import PackageDescription
let package = Package(
name: "YourPackageName",
dependencies: [
.package(url: "https://github.com/fireblade-engine/ecs.git", from: "0.6.0")
.package(url: "https://github.com/fireblade-engine/ecs.git", from: "0.7.0")
],
targets: [
.target(