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<!--One Paragraph of project description goes here
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A short description of the motivation behind the creation and maintenance of the project. This should explain **why** the project exists.-->
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This is a **dependency free**, **lightweight**, **fast** and **easy to use** [Entity-Component-System](https://en.wikipedia.org/wiki/Entity–component–system) implementation in Swift. It is developed and maintained as part of the [Fireblade Game Engine project](https://github.com/fireblade-engine).
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This is a **dependency free**, **lightweight**, **fast** and **easy to use** [Entity-Component-System](https://en.wikipedia.org/wiki/Entity–component–system) implementation in Swift. It is developed and maintained as part of the [Fireblade Game Engine project](https://github.com/fireblade-engine).
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