Implement basic scene graph tests
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@ -63,16 +63,30 @@ class SceneGraphTests: XCTestCase {
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func testDescendRelatives() {
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func testDescendRelatives() {
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let nttParrent = nexus.createEntity(with: Position(x: 1, y: 1))
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let nttParrent = nexus.createEntity(with: Position(x: 1, y: 1))
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let nttChild1 = nexus.createEntity(with: Position(x: 2, y: 2))
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let child1Pos = Position(x: 2, y: 2)
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let nttChild1 = nexus.createEntity(with: child1Pos)
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nttParrent.addChild(nttChild1)
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nttParrent.addChild(nttChild1)
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let family = nexus.family(requires: Position.self)
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let family = nexus.family(requires: Position.self)
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var counter: Int = 0
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XCTAssertEqual(child1Pos.x, 2)
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XCTAssertEqual(child1Pos.y, 2)
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family
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family
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.descendRelatives.forEach { (_: Position, _: Position) in
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.descendRelatives(from: nttParrent)
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// TODO:
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.forEach { (parent: Position, child: Position) in
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defer { counter += 1 }
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child.x += parent.x
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child.y += parent.y
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}
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}
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XCTAssertEqual(counter, 1)
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XCTAssertEqual(child1Pos.x, 3)
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XCTAssertEqual(child1Pos.y, 3)
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}
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}
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}
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}
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