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android
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emscripten
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n3ds
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testgpu
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GPU: Remove D3D11 shaders from testgpu_spinning_cube
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2024-11-12 17:32:25 -08:00 |
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win32
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…
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CMakeLists.txt
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PSP: Allow building tests in parallel
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2024-11-01 08:57:09 -04:00 |
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COPYING
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LICENSE.txt
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test: Replace README with LICENSE.txt
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2024-10-06 19:05:18 -04:00 |
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audiofile.bmp
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…
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checkkeys.c
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childprocess.c
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Make sure stdio handles are in blocking mode
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2024-10-14 22:10:49 -07:00 |
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gamepad_axis.bmp
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gamepad_axis.h
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gamepad_axis_arrow.bmp
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gamepad_axis_arrow.h
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gamepad_back.bmp
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gamepad_back.h
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gamepad_battery.bmp
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gamepad_battery.h
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gamepad_battery_unknown.bmp
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gamepad_battery_unknown.h
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gamepad_battery_wired.bmp
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gamepad_battery_wired.h
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gamepad_button.bmp
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gamepad_button.h
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gamepad_button_background.bmp
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gamepad_button_background.h
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gamepad_button_small.bmp
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gamepad_button_small.h
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gamepad_face_abxy.bmp
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gamepad_face_abxy.h
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gamepad_face_bayx.bmp
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gamepad_face_bayx.h
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gamepad_face_sony.bmp
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gamepad_face_sony.h
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gamepad_front.bmp
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gamepad_front.h
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gamepad_touchpad.bmp
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gamepad_touchpad.h
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gamepadutils.c
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testcontroller: fixed incorrect usage of memcpy()
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2024-10-24 18:12:01 -07:00 |
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gamepadutils.h
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glass.bmp
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glass.h
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icon.bmp
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icon.h
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icon2x.bmp
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logaudiodev.bmp
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loopwave.c
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main: SDL_AppQuit() now reports the result value.
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2024-09-29 23:24:04 -04:00 |
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main.cpp
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moose.dat
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physaudiodev.bmp
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picture.xbm
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pretest.c
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relative_mode.markdown
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sample.bmp
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sample.wav
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soundboard.bmp
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soundboard_levels.bmp
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speaker.bmp
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template.test.in
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testatomic.c
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testaudio.c
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Removed unnecessary const-qualifiers in src and test files
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2024-10-03 17:39:08 -04:00 |
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testaudiohotplug.c
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testaudioinfo.c
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testaudiorecording.c
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main: SDL_AppQuit() now reports the result value.
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2024-09-29 23:24:04 -04:00 |
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testaudiostreamdynamicresample.c
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testautomation.c
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testautomation_audio.c
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testautomation_blit.c
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testautomation_clipboard.c
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testautomation_events.c
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testautomation_guid.c
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testautomation_hints.c
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testautomation_images.c
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test: Make blit_testExampleApplicationRender work on big endian
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2024-10-06 08:27:58 -07:00 |
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testautomation_images.h
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testautomation_intrinsics.c
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testautomation_iostream.c
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testautomation_joystick.c
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testautomation_keyboard.c
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testautomation keyboard: use `space` instead of `a`
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2024-11-08 07:01:50 -08:00 |
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testautomation_log.c
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testautomation_main.c
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testautomation_math.c
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testautomation_mouse.c
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test: Fix mouse focus test on X11
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2024-10-10 11:37:45 -04:00 |
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testautomation_pixels.c
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Validate that pixel formats have the correct attributes
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2024-11-17 11:58:57 -08:00 |
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testautomation_platform.c
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testautomation_properties.c
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testautomation_rect.c
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Fixed Cohen-Sutherland out code computation for float line intersection
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2024-10-13 13:04:59 -07:00 |
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testautomation_render.c
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Made texture size and format public in the API
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2024-10-01 08:10:04 -07:00 |
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testautomation_sdltest.c
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testautomation_stdlib.c
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test/testautomation_stdlib.c: fix gcc warning on 32 bit
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2024-10-10 21:10:24 +03:00 |
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testautomation_subsystems.c
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testautomation_suites.h
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testautomation_surface.c
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testautomation_time.c
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testautomation_timer.c
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testautomation_video.c
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testautomation_video: Another Emscripten test to be skipped.
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2024-11-14 19:34:25 -05:00 |
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testbounds.c
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testcamera.c
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Made texture size and format public in the API
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2024-10-01 08:10:04 -07:00 |
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testcolorspace.c
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testcontroller.c
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testcontroller: update the controller name when it's opened as a gamepad
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2024-11-05 11:43:28 -08:00 |
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testcustomcursor.c
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test: Fix testcustomcursor on high-DPI displays
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2024-10-01 12:40:17 -04:00 |
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testdialog.c
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testdisplayinfo.c
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testdraw.c
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testdrawchessboard.c
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testdrawchessboard: Allow using the standard render API
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2024-10-12 16:07:16 -07:00 |
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testdropfile.c
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main: SDL_AppQuit() now reports the result value.
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2024-09-29 23:24:04 -04:00 |
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testerror.c
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testevdev.c
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testffmpeg.c
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Minor cleanup
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2024-10-31 15:44:41 -07:00 |
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testffmpeg_vulkan.c
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testffmpeg_vulkan.h
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testfile.c
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testfilesystem.c
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filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int.
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2024-09-28 01:33:40 -04:00 |
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testgeometry.c
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testgl.c
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test: Change LoadContext() return value type from int to bool
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2024-11-05 14:22:57 -08:00 |
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testgles.c
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testgles2.c
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test: Change LoadContext() return value type from int to bool
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2024-11-05 14:22:57 -08:00 |
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testgles2_sdf.c
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test: Change LoadContext() return value type from int to bool
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2024-11-05 14:22:57 -08:00 |
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testgles2_sdf_img_normal.bmp
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testgles2_sdf_img_sdf.bmp
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testgpu_simple_clear.c
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GPU: Add swapchain dimension out params (#11003)
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2024-09-30 10:23:19 -07:00 |
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testgpu_spinning_cube.c
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GPU: Remove D3D11 shaders from testgpu_spinning_cube
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2024-11-12 17:32:25 -08:00 |
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testhaptic.c
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testhittesting.c
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testhotplug.c
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testiconv.c
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testime.c
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Moved the SDL_ttf IME demo to showfont in the SDL_ttf project
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2024-10-06 00:24:01 -07:00 |
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testintersections.c
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testkeys.c
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testloadso.c
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loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
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2024-10-01 12:16:10 -04:00 |
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testlocale.c
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testlock.c
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testmanymouse.c
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Rename SDL_BUTTON() to SDL_BUTTON_MASK()
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2024-10-04 09:13:59 -07:00 |
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testmessage.c
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testmodal.c
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testmouse.c
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testmultiaudio.c
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testnative.c
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Made texture size and format public in the API
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2024-10-01 08:10:04 -07:00 |
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testnative.h
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testnativecocoa.m
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testnativew32.c
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testnativewayland.c
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testnativex11.c
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testoffscreen.c
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testoverlay.c
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testpen.c
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main: SDL_AppQuit() now reports the result value.
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2024-09-29 23:24:04 -04:00 |
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testplatform.c
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testpopup.c
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testpower.c
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testprocess.c
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Make sure stdio handles are in blocking mode
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2024-10-14 22:10:49 -07:00 |
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testqsort.c
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testrelative.c
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testrendercopyex.c
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testrendertarget.c
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testresample.c
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testrumble.c
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testrwlock.c
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testscale.c
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testsem.c
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testsensor.c
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testshader.c
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testshape.c
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Don't overwrite the SDL_IOFromConstMem() error in testshape
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2024-10-14 20:07:03 -07:00 |
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testsprite.c
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Fixed crashes handling D3D11/12 device lost in testsprite
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2024-10-21 00:29:18 -07:00 |
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testspriteminimal.c
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testspriteminimal: only quit when escape is pressed
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2024-10-23 10:51:14 -07:00 |
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testspritesurface.c
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teststreaming.c
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testsurround.c
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Simplify get_channel_name() so it's easier for people to read and understand
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2024-10-22 18:19:30 -07:00 |
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testthread.c
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Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
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2024-10-04 08:57:03 -07:00 |
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testtime.c
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testtimer.c
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Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!)
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2024-10-11 21:18:31 -07:00 |
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testurl.c
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testutils.c
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testutils.h
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testver.c
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testviewport.c
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Made texture size and format public in the API
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2024-10-01 08:10:04 -07:00 |
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testvulkan.c
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testwaylandcustom.c
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testwm.c
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Fixed build
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2024-10-06 08:42:00 -07:00 |
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testyuv.bmp
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testyuv.c
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Add `void` to `run_colorspace_test()` function prototype
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2024-10-16 11:16:42 -07:00 |
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testyuv_cvt.c
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testyuv_cvt.h
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torturethread.c
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trashcan.bmp
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unifont-15.1.05-license.txt
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unifont-15.1.05.hex
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utf8.txt
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