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atomic
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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audio
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audio: Deal with race conditions against default device changes.
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2024-02-15 14:13:26 -05:00 |
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core
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Added the option for GameInput support to the Win32 SDL build
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2024-02-17 14:07:42 -08:00 |
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cpuinfo
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SDL_cpuinfo.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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2024-01-24 21:20:50 +03:00 |
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dynapi
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Property query functions don't set an error if they return the default value
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2024-02-17 07:59:04 -08:00 |
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events
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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file
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SDL_rwops.c (SDL_IsRegularFile): fix WinRT build failure due to S_ISREG
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2024-01-28 02:22:00 +03:00 |
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filesystem
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Use SDL string functions
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2024-02-12 19:51:48 -08:00 |
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haptic
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Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT
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2024-02-12 09:54:33 -08:00 |
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hidapi
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android: Remove blocking permission request code. Async only in SDL3!
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2024-02-13 12:06:51 -05:00 |
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joystick
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Setup to handle the guide button once we get an updated GameInput SDK
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2024-02-17 21:55:10 -08:00 |
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libm
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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loadso
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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locale
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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main
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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misc
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Added VisionOS as a supported target to the Xcode project
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2024-01-27 11:07:21 -08:00 |
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power
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Added VisionOS as a supported target to the Xcode project
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2024-01-27 11:07:21 -08:00 |
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render
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opengles2: Call glClearColor() with r,g,b,a, not r,g,g,a
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2024-02-17 14:11:59 -08:00 |
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sensor
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Removed SDL_EVENTS_DISABLED
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2024-01-17 09:24:04 -08:00 |
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stdlib
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Fixed building without HAVE_LIBC on Windows
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2024-02-17 08:12:10 -08:00 |
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test
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Show the window after creating the renderer
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2024-02-17 09:21:30 -08:00 |
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thread
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Removed SDL_HINT_THREAD_STACK_SIZE
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2024-02-12 09:54:33 -08:00 |
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timer
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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video
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Added SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT
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2024-02-16 19:50:41 -08:00 |
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SDL.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_assert.c
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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SDL_assert_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_error.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_error_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_guid.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_hashtable.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_hashtable.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_hints.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_hints_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_internal.h
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don't let SDL_render.c:render_drivers[] have an empty initializer list.
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2024-02-15 20:55:04 +03:00 |
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SDL_list.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_list.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_log.c
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Added the environment variable SDL_LOGGING to control default log output
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2024-01-27 19:30:22 -08:00 |
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SDL_log_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_properties.c
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Property query functions don't set an error if they return the default value
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2024-02-17 07:59:04 -08:00 |
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SDL_properties_c.h
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Added SDL_SetFreeableProperty() for internal use
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2024-02-10 08:04:27 -08:00 |
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SDL_utils.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_utils_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |