mirror of https://github.com/libsdl-org/SDL.git
Ozkan Sezer As for the issue: This bmp reports bpp=0, therefore SDL_CalculatePitch() returns pitch==0, which is then fed to SDL_malloc() (which is malloc()) and malloc(0) returns _something_ which is not NULL but not someting that we expect.. Then testsprite.c:LoadSprite() accesses the pixels as *(Uint8*)pixels which valrind reports as: ==15533== Invalid read of size 1 ==15533== at 0x8048C08: LoadSprite (testsprite.c:45) ==15533== by 0x80492FC: main (testsprite.c:224) ==15533== Address 0x449e588 is 0 bytes after a block of size 0 alloc'd ==15533== at 0x40072B2: malloc (vg_replace_malloc.c:270) ==15533== by 0x4045719: SDL_CreateRGBSurface (SDL_surface.c:126) ==15533== by 0x40403C1: SDL_LoadBMP_RW (SDL_bmp.c:237) ==15533== by 0x8048BB2: LoadSprite (testsprite.c:36) ==15533== by 0x80492FC: main (testsprite.c:224) Besides, valrind also reports this: ==15533== Conditional jump or move depends on uninitialised value(s) ==15533== at 0x40403F3: SDL_LoadBMP_RW (SDL_bmp.c:247) ==15533== by 0x8048BB2: LoadSprite (testsprite.c:36) ==15533== by 0x80492FC: main (testsprite.c:224) Easy/quick solution would be early-rejecting a bmp with 0 bpp from SDL_bmp.c:SDL_LoadBMP_RW() |
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| .. | ||
| atomic | ||
| audio | ||
| core | ||
| cpuinfo | ||
| dynapi | ||
| events | ||
| file | ||
| filesystem | ||
| haptic | ||
| hidapi | ||
| joystick | ||
| libm | ||
| loadso | ||
| main | ||
| power | ||
| render | ||
| sensor | ||
| stdlib | ||
| test | ||
| thread | ||
| timer | ||
| video | ||
| SDL.c | ||
| SDL_assert.c | ||
| SDL_assert_c.h | ||
| SDL_dataqueue.c | ||
| SDL_dataqueue.h | ||
| SDL_error.c | ||
| SDL_error_c.h | ||
| SDL_hints.c | ||
| SDL_internal.h | ||
| SDL_log.c | ||