SDL/include
Sam Lantinga f47ddbf1ac Added SDL_BlitSurfaceTiled()
Fixes https://gamedev.stackexchange.com/questions/136792/is-there-a-way-to-set-texture-wrap-mode-as-repeat-in-sdl-2
2024-07-20 18:21:19 -07:00
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SDL3 Added SDL_BlitSurfaceTiled() 2024-07-20 18:21:19 -07:00
build_config android: enable vulkan renderer 2024-07-13 08:16:26 -07:00