mirror of https://github.com/libsdl-org/SDL.git
The clip rectangle is defined to be viewport relative, so if the viewport changes we need to update it. Fixes https://github.com/libsdl-org/SDL/issues/9094 (cherry picked from commit |
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| .. | ||
| SDL_gles2funcs.h | ||
| SDL_render_gles2.c | ||
| SDL_shaders_gles2.c | ||
| SDL_shaders_gles2.h | ||