SDL/src/render/opengles2
Sam Lantinga 54adba6a31 If the viewport changes the cliprect should be updated
The clip rectangle is defined to be viewport relative, so if the viewport changes we need to update it.

Fixes https://github.com/libsdl-org/SDL/issues/9094

(cherry picked from commit d0af01e7d4)
(cherry picked from commit 05f6709617)
2024-03-03 11:13:04 -08:00
..
SDL_gles2funcs.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_render_gles2.c If the viewport changes the cliprect should be updated 2024-03-03 11:13:04 -08:00
SDL_shaders_gles2.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 22:51:37 +03:00
SDL_shaders_gles2.h Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 22:51:37 +03:00