SDL/build-scripts
Ryan C. Gordon 3a344cf877
rwops: Fixed some SDL2 symbols that got missed.
2024-03-14 21:57:21 -04:00
..
SDL_migration.cocci rwops: Fixed some SDL2 symbols that got missed. 2024-03-14 21:57:21 -04:00
add-source-to-projects.pl
android-prefab.sh
androidbuild.sh Fixed "${folder^}Activity: bad substitution" with bash 3.2 on macOS 2024-03-05 13:35:17 -08:00
androidbuildlibs.sh
check_stdlib_usage.py stdlib: qsort and bsearch changes. 2024-03-01 08:28:12 -05:00
clang-format-src.sh
cmake-toolchain-mingw64-i686.cmake cmake: add winres to the list of potential name rc compilers 2024-03-05 20:38:00 +01:00
cmake-toolchain-mingw64-x86_64.cmake cmake: add winres to the list of potential name rc compilers 2024-03-05 20:38:00 +01:00
cmake-toolchain-qnx-aarch64le.cmake
cmake-toolchain-qnx-x86_64.cmake
codechecker-buildbot.sh
fnsince.pl
gen_audio_channel_conversion.c
gen_audio_resampler_filter.c
git-pre-push-hook.pl
mkinstalldirs
rename_api.py
rename_headers.py Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
rename_macros.py Only retain SDL_* + platform macro's in rename_macros.py 2024-01-26 18:05:49 +01:00
rename_symbols.py
showrev.sh
strip_fPIC.sh
test-versioning.sh cmake: we only need a C++ compiler for Android, Haiku and UWP 2024-03-11 00:27:54 +01:00
update-copyright.sh
update-version.sh
updaterev.sh
wikiheaders.pl