SDL/include
Sam Lantinga e0fd59de64 Fixed floating point rectangles to be mathematically correct.
* A floating point rectangle contains all points >= x and <= x + w
* A floating point rectangle is only empty if it has negative width. The zero rectangle contains the zero point.
* Adjacent floating point rectangles intersect along their shared side

Fixes https://github.com/libsdl-org/SDL/issues/6791
2024-07-21 08:08:15 -07:00
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SDL3 Fixed floating point rectangles to be mathematically correct. 2024-07-21 08:08:15 -07:00
build_config android: enable vulkan renderer 2024-07-13 08:16:26 -07:00