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Ryan C. Gordon dd09d4b4ee
hidapi: Replace BSD license with "original" hidapi license.
HIDAPI's source code licensing says this:

```
HIDAPI can be used under one of three licenses.

1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt
2. A BSD-Style License, in LICENSE-bsd.txt.
3. The more liberal original HIDAPI license. LICENSE-orig.txt

The license chosen is at the discretion of the user of HIDAPI. For example:
1. An author of GPL software would likely use HIDAPI under the terms of the
GPL.

2. An author of commercial closed-source software would likely use HIDAPI
under the terms of the BSD-style license or the original HIDAPI license.
```

Since the original license in LICENSE-orig.txt is basically only clause 3 of
the zlib license (do not remove this notice from the source code), it makes
sense to switch to it, since it adds no new requirements to the user.

(Plus, it's extremely short and direct, which is always nice.)

The entire license:

```
 HIDAPI - Multi-Platform library for
 communication with HID devices.

 Copyright 2009, Alan Ott, Signal 11 Software.
 All Rights Reserved.

 This software may be used by anyone for any reason so
 long as the copyright notice in the source files
 remains intact.
```

Fixes #9786.
2024-05-20 12:45:11 -04:00
.github ci: retry package creation multiple times 2024-05-16 22:55:57 +02:00
VisualC Moved the SDL version back to SDL_version.h 2024-05-15 14:38:29 -07:00
VisualC-GDK Fixed building with GDK (thanks @Romans-I-XVI!) 2024-04-30 10:22:56 -07:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode Moved the SDL version back to SDL_version.h 2024-05-15 14:38:29 -07:00
android-project Pass the VR controller "back" button to the application on the Oculus Quest 2024-05-13 21:01:04 -07:00
build-scripts coccinelle doesn't support floating point constants 2024-05-18 16:36:29 -07:00
cmake camera: add PipeWire camera support 2024-05-09 13:19:27 -07:00
docs Renamed DECLSPEC to SDL_DECLSPEC 2024-05-17 17:09:09 -07:00
include hidapi: Replace BSD license with "original" hidapi license. 2024-05-20 12:45:11 -04:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src wayland: Don't destroy and recreate the confinement region with window size changes 2024-05-19 10:23:31 -04:00
test testcamera: libSDL3_test destroys the window and renderer 2024-05-17 14:39:29 +02:00
wayland-protocols Add support for modal windows to more platforms 2024-04-30 13:47:57 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore .gitignore: Adding compile_commands.json and .cache/ 2024-04-26 08:48:22 -07:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Android: Implement open and save file dialog. 2024-05-06 09:33:48 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: don't generate SDL3 jar for CMake versions < 3.19 2024-05-15 18:31:37 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)