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Frank Praznik d73fe0bc53 win32: Hide the borders when showing a fullscreen window
If it is known that the window will immediately enter fullscreen upon being shown, set the borderless style when showing the window to hide the borders, or they may linger in the background if the client takes some time to draw the first frame.

Unnecessarily calling ShowWindow with SW_RESTORE when applying the window flags must be suppressed in this case, or the borders can reappear in a weird, partial state.
2025-05-02 14:21:36 -04:00
.github Updated to GameInput v1.1 2025-04-11 13:42:58 -07:00
VisualC Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
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Xcode Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
android-project Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
build-scripts docs: improve man page generation 2025-04-08 22:52:43 -04:00
cmake cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES 2025-04-03 19:07:24 +02:00
docs Sync SDL3 wiki -> header 2025-04-10 17:53:43 +00:00
examples bytepusher example: always render text to render target and remove unused variable 2025-04-28 09:40:07 -07:00
include events: Add integer wheel fields for sdl2-compat 2025-05-01 22:50:52 -05:00
src win32: Hide the borders when showing a fullscreen window 2025-05-02 14:21:36 -04:00
test dialog: Cocoa shouldn't crash if there's a '.' in the filters. 2025-05-01 18:11:36 -04:00
wayland-protocols wayland: Add xdg_toplevel v7 edge constraint support 2025-04-13 11:10:49 -04:00
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.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Always enable D3D12 GPU on Windows 2025-04-29 08:51:26 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)