..
atomic
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
audio
Remove some extra semicolons
2024-09-26 20:01:56 +03:00
camera
Fix stdlib usage
2024-09-25 23:59:35 +02:00
core
Fix stdlib usage
2024-09-25 23:59:35 +02:00
cpuinfo
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
dialog
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
dynapi
Added SDL_murmur3_32()
2024-09-28 17:19:01 -07:00
events
Optimized SDL_HasEvent() and SDL_HasEvents()
2024-09-25 21:20:00 -07:00
file
iostream: flush() should attempt to sync file data to physical media.
2024-09-27 20:20:51 -04:00
filesystem
filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int.
2024-09-28 01:33:40 -04:00
gpu
GPU: recreate swapchain on window pixel size change event ( #10985 )
2024-09-28 18:09:56 -07:00
haptic
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
hidapi
Remove some extra semicolons
2024-09-26 20:01:56 +03:00
joystick
Updated check for stdbool.h
2024-09-28 16:55:09 -07:00
libm
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
2024-06-24 11:49:15 -07:00
loadso
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
locale
Re-added SDL_getenv() as a thread-safe getenv() implementation
2024-09-15 09:37:04 -07:00
main
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
misc
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
power
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
process
Fixed Xcode warnings
2024-09-18 13:20:53 -07:00
render
Fix builed error after commit 0e45b824e3 due to -Wunused-variable
2024-09-29 15:40:02 +03:00
sensor
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
stdlib
Added SDL_murmur3_32()
2024-09-28 17:19:01 -07:00
storage
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
test
render: Remove the logical presentation render target.
2024-09-25 16:26:36 -04:00
thread
Fixed SDL_ShouldQuit() returning false during status transitions
2024-09-26 18:08:58 -07:00
time
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
timer
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
video
wayland: Use high-DPI system cursors on non-DPI aware windows
2024-09-29 13:27:46 -04:00
SDL.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_assert.c
windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`.
2024-09-06 13:28:39 -04:00
SDL_assert_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_error.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_error_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_guid.c
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_hashtable.c
Fixed build errors
2024-09-29 04:42:19 -07:00
SDL_hashtable.h
Added thread-safe environment functions
2024-09-13 22:14:54 -07:00
SDL_hints.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_hints_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_internal.h
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_list.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_list.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_log.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_log_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_properties.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_properties_c.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_utils.c
Added SDL_ShouldInit() and SDL_ShouldQuit()
2024-09-26 16:26:12 -07:00
SDL_utils_c.h
Added SDL_ShouldInit() and SDL_ShouldQuit()
2024-09-26 16:26:12 -07:00