SDL/src/render
Sam Lantinga 7fa5e95b62 Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
Vincent Hamm

Xcode11 and ios13 added support for metal simulator.
Here is a quick and dirty patch to enable it. Pretty early and only tested on a few samples for now. Required mostly to enable metal support on correct version of ios, generate simulator compatible shaders and enforce buffer alignments on simulator (same as osx).
2020-12-09 07:23:47 -08:00
..
direct3d Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
direct3d11 Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken 2020-04-05 08:58:47 -07:00
metal Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
opengl Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
opengles Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
opengles2 Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
psp Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
software Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
SDL_d3dmath.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_d3dmath.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_render.c Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
SDL_sysrender.h render: Scale relative mouse motion better for logical sizing 2020-04-10 12:23:08 -04:00
SDL_yuv_sw.c Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
SDL_yuv_sw_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00