SDL/include/SDL3
Sam Lantinga cacac6cc34 Updated structure and field names for consistency
Type names are camel case and field names are snake case except for fields ending in id, which are capitalized.

Fixes https://github.com/libsdl-org/SDL/issues/6955
2024-02-11 08:27:56 -08:00
..
SDL.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_assert.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_atomic.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_audio.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_begin_code.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_bits.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blendmode.h blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. 2024-01-25 17:48:12 -05:00
SDL_clipboard.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_close_code.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_copying.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_cpuinfo.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_egl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_endian.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_error.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_events.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_filesystem.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_gamepad.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_guid.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_haptic.h Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic() 2024-01-25 08:21:01 -08:00
SDL_hidapi.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_hints.h wayland: Add a forced screen space scaling mode 2024-01-28 13:31:42 -05:00
SDL_init.h Removed SDL_INIT_EVERYTHING 2024-01-18 06:17:58 -08:00
SDL_intrin.h SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning. 2024-01-24 21:20:50 +03:00
SDL_joystick.h Document that SDL_UpdateJoysticks() needs to be called to handle rumble processing 2024-02-08 10:43:00 -08:00
SDL_keyboard.h document that text input is on by default 2024-01-27 15:18:05 -08:00
SDL_keycode.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_loadso.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_locale.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_log.h Document that the default log priority is error, not critical 2024-01-27 15:45:38 -08:00
SDL_main.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_main_impl.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_messagebox.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_metal.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_misc.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mouse.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mutex.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_oldnames.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_opengl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_pen.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_pixels.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_platform.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_platform_defines.h Added VisionOS as a supported target to the Xcode project 2024-01-27 11:07:21 -08:00
SDL_power.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_properties.h Sync SDL3 wiki -> header 2024-02-10 00:05:26 +00:00
SDL_quit.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_render.h Sync SDL3 wiki -> header 2024-02-10 00:38:20 +00:00
SDL_revision.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rwops.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_scancode.h Clarified that SDL scancodes are unaffected by keyboard layout 2024-02-07 09:33:27 -08:00
SDL_sensor.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_stdinc.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_surface.h Use YUV colorspaces instead of a global YUV conversion mode 2024-02-03 07:36:18 -08:00
SDL_system.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_test.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_assert.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_common.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_test_compare.h Made SDL_ReadSurfacePixel a public function 2024-01-18 07:00:10 -08:00
SDL_test_crc32.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_font.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_fuzzer.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_harness.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_log.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_md5.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_memory.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_random.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_thread.h SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.) 2024-01-24 06:28:10 +03:00
SDL_timer.h Updated SDL_TimerID to use the same type as other IDs in SDL 2024-01-18 07:08:15 -08:00
SDL_touch.h Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value 2024-01-18 10:55:24 -08:00
SDL_version.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_video.h Sync SDL3 wiki -> header 2024-02-10 15:09:26 +00:00
SDL_video_capture.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_vulkan.h Sync SDL3 wiki -> header 2023-11-06 18:32:15 +00:00