mirror of https://github.com/libsdl-org/SDL.git
This declares that any `const char *` returned from SDL is owned by SDL, and promises to be valid _at least_ until the next time the event queue runs, or SDL_Quit() is called, even if the thing that owns the string gets destroyed or changed before then. This is noted in the headers as "the SDL_GetStringRule", so this will both be greppable to find a detailed explaination in docs/README-strings.md and wikiheaders will automatically turn it into a link we can point at the appropriate documentation. Fixes #9902. (and several FIXMEs, both known and yet-undocumented.) |
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| .. | ||
| generic | ||
| n3ds | ||
| ngage | ||
| ps2 | ||
| psp | ||
| pthread | ||
| stdcpp | ||
| vita | ||
| windows | ||
| SDL_systhread.h | ||
| SDL_thread.c | ||
| SDL_thread_c.h | ||