mirror of https://github.com/libsdl-org/SDL.git
SDL does this for you; explicit seeding is only for reproducing a specific sequence of numbers (or maybe reseeding at a later point). |
||
|---|---|---|
| .. | ||
| 01-clear | ||
| 02-primitives | ||
| 03-lines | ||
| 04-points | ||
| 05-rectangles | ||
| 06-textures | ||
| 07-streaming-textures | ||
| 08-rotating-textures | ||
| 09-scaling-textures | ||
| 10-geometry | ||
| 11-color-mods | ||
| 14-viewport | ||
| 15-cliprect | ||
| 17-read-pixels | ||