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Sam Lantinga c3ce216c4d Fixed crash at shutdown on Windows
The taskbar list is invalid after OleUninitialize(), so make sure we clean it up first.

Also don't bother creating the taskbar list if we don't have any progress state
2025-04-01 14:56:08 -07:00
.github release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
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android-project Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice 2025-03-23 15:25:33 +01:00
build-scripts release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
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examples examples/renderer/19-affine-textures: add metadata for examples.libsdl.org. 2025-03-28 14:19:30 -04:00
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wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
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Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
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README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)