SDL/src
Alex Szpakowski c344b734f4 iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported. 2015-07-19 19:56:16 -03:00
..
atomic Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
audio Fixed assertion failure in diskaudio target caused by new hotplugging support. 2015-06-30 13:46:06 -04:00
core Fixed whitespace in SDL_evdev.c 2015-06-24 17:55:38 -07:00
cpuinfo Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
dynapi Fixed dynapi for new SDL_WarpMouseGlobal() function signature. 2015-07-18 00:04:49 -04:00
events SDL_WarpMouseGlobal() should return non-void. 2015-07-17 21:03:58 -04:00
file Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
filesystem Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
haptic Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
joystick Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
libm Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
loadso Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
main Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
power Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
render Fixed compiler warning about shadowed local variables. 2015-06-23 01:44:44 -04:00
stdlib Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test Fixed memory leak in test harness. 2015-07-06 21:02:20 +02:00
thread PSP: Fixed error handling in SDL_SemWaitTimeout(). 2015-07-15 21:11:24 +02:00
timer Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
video iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported. 2015-07-19 19:56:16 -03:00
SDL.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_assert.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_assert_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_error.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_error_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_hints.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_internal.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_log.c Windows: Fixed wrong debugger output if logging empty string as info or warning. 2015-07-16 21:31:21 +02:00