SDL/include
Sam Lantinga bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
See the discussion at https://discourse.libsdl.org/t/sdl-rendercopyf-uses-ints/36732/8
2023-03-02 09:42:32 -08:00
..
SDL3 SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates 2023-03-02 09:42:32 -08:00
build_config include: add \brief to includes 2023-02-19 10:01:33 -08:00