SDL/include/SDL3
Sam Lantinga bcbf09acde Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick()
The shorthand version of this function didn't allow specifying a controller name, which seems pretty important. It seems like anyone actually implementing a virtual joystick is going to want to use some of the extended functionality.
2024-05-09 14:05:58 -07:00
..
SDL.h
SDL_assert.h Sync SDL3 wiki -> header 2024-05-03 03:27:33 +00:00
SDL_atomic.h Sync SDL3 wiki -> header 2024-04-24 20:43:29 +00:00
SDL_audio.h Use `1u` literal for flags/masks calculation 2024-05-09 10:29:48 -07:00
SDL_begin_code.h
SDL_bits.h
SDL_blendmode.h Sync SDL3 wiki -> header 2024-05-07 19:25:31 +00:00
SDL_camera.h
SDL_clipboard.h
SDL_close_code.h
SDL_copying.h
SDL_cpuinfo.h include: Filling in more documentation gaps. 2024-05-03 13:19:26 -04:00
SDL_dialog.h Sync SDL3 wiki -> header 2024-05-03 18:11:35 +00:00
SDL_egl.h
SDL_endian.h
SDL_error.h Removed mostly unused SDL_errorcode 2024-05-07 15:45:06 -07:00
SDL_events.h Removed SDL_DROPEVENT_DATA_SIZE and SDL_TEXTEDITINGEVENT_TEXT_SIZE 2024-05-03 09:19:49 -07:00
SDL_filesystem.h Use `1u` literal for flags/masks calculation 2024-05-09 10:29:48 -07:00
SDL_gamepad.h Sync SDL3 wiki -> header 2024-05-03 02:54:35 +00:00
SDL_guid.h
SDL_haptic.h Improved API consistency for flag data types 2024-05-07 12:24:37 -07:00
SDL_hidapi.h
SDL_hints.h Sync SDL3 wiki -> header 2024-05-08 21:48:12 +00:00
SDL_init.h Improved API consistency for flag data types 2024-05-07 12:24:37 -07:00
SDL_intrin.h
SDL_iostream.h Sync SDL3 wiki -> header 2024-05-06 16:06:32 +00:00
SDL_joystick.h Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
SDL_keyboard.h include: Filled in some missing documentation. 2024-05-02 22:53:08 -04:00
SDL_keycode.h SDL_Keycode is now Uint32 2024-05-09 10:00:46 -07:00
SDL_loadso.h
SDL_locale.h
SDL_log.h SDL_log.h: Remove SDL_MAX_LOG_MESSAGE. 2024-04-16 00:31:57 -04:00
SDL_main.h Removed obsolete documentation 2024-05-09 09:01:27 -07:00
SDL_main_impl.h Fix SDL_main on UWP with C++20 2024-04-30 10:16:32 -07:00
SDL_messagebox.h Improved API consistency for flag data types 2024-05-07 12:24:37 -07:00
SDL_metal.h
SDL_misc.h
SDL_mouse.h Use `1u` literal for flags/masks calculation 2024-05-09 10:29:48 -07:00
SDL_mutex.h Sync SDL3 wiki -> header 2024-05-03 02:54:35 +00:00
SDL_oldnames.h Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
SDL_opengl.h
SDL_opengl_glext.h
SDL_opengles.h
SDL_opengles2.h
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_pen.h
SDL_pixels.h Sync SDL3 wiki -> header 2024-05-08 07:53:33 +00:00
SDL_platform.h
SDL_platform_defines.h
SDL_power.h
SDL_properties.h Removing trailing commas in enums in SDL headers 2024-04-24 09:44:41 -04:00
SDL_rect.h
SDL_render.h Removed the limit on the number of supported renderer texture formats 2024-05-09 13:30:07 -07:00
SDL_revision.h
SDL_scancode.h
SDL_sensor.h include: Fixed some old Doxygen markup to be Markdown instead. 2024-04-23 14:38:04 -04:00
SDL_stdinc.h SDL_stdinc.h: add fallback cases for SDL_SINT64_C and SDL_UINT64_C 2024-05-09 20:55:56 +03:00
SDL_storage.h Sync SDL3 wiki -> header 2024-05-03 02:54:35 +00:00
SDL_surface.h include: Fix a preformatted piece of documentation that isn't C code. 2024-05-05 01:22:46 -04:00
SDL_system.h Sync SDL3 wiki -> header 2024-05-03 19:40:33 +00:00
SDL_test.h
SDL_test_assert.h
SDL_test_common.h include: Fixed some old Doxygen markup to be Markdown instead. 2024-04-23 14:38:04 -04:00
SDL_test_compare.h
SDL_test_crc32.h
SDL_test_font.h
SDL_test_fuzzer.h
SDL_test_harness.h
SDL_test_log.h
SDL_test_md5.h
SDL_test_memory.h
SDL_test_random.h
SDL_thread.h wikiheaders: Allow basic typedefs to pull in some preprocessor logic. 2024-04-25 16:44:09 -04:00
SDL_time.h Sync SDL3 wiki -> header 2024-05-08 19:36:35 +00:00
SDL_timer.h
SDL_touch.h Adding tag names to enums 2024-04-28 16:09:37 -07:00
SDL_version.h Updated to version 3.1.2 for the preview release 2024-05-01 09:34:25 -07:00
SDL_video.h SDL_video.h: Added a `\sa` from SDL_GLContext to SDL_GL_CreateContext. 2024-05-09 13:51:26 -04:00
SDL_vulkan.h Some minor documentation tweaks. 2024-05-08 03:52:31 -04:00