..
android
Android: prevents rare crashes when app goes to background or ends.
2020-01-17 12:41:54 +01:00
arm
ARM: NEON assembly optimization for SDL_FillRect
2019-10-24 21:17:52 -04:00
cocoa
[NSOpenGLContext update[ is prohibited outside the main thread
2020-03-20 11:52:18 +03:00
directfb
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
dummy
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
emscripten
Fixed bug 5012 - KaiOS keycodes support
2020-03-03 17:56:33 -08:00
haiku
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
khronos
Added Vulkan headers version 1.1.91
2018-11-06 16:57:07 -08:00
kmsdrm
Fixed regression in bug 4966 - KMSDRM: Add dynamic modeset support
2020-03-07 08:48:04 -08:00
nacl
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
offscreen
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
pandora
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
psp
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
qnx
Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
2017-08-28 00:43:14 -07:00
raspberry
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
uikit
Fixed compile warning
2020-03-16 22:34:33 -07:00
vivante
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
wayland
wayland: Don't force the window into OpenGL mode if we want Vulkan.
2020-02-14 01:08:21 -05:00
windows
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
2020-03-16 12:23:38 -07:00
winrt
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
x11
x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.
2020-02-17 16:11:18 -05:00
yuv2rgb
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_RLEaccel.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_RLEaccel_c.h
A few #defines to reduce SDL2 footprint.
2020-01-21 21:33:40 +01:00
SDL_blit.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_0.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_1.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_A.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_N.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_auto.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_auto.h
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_copy.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_copy.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_slow.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_slow.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_bmp.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_clipboard.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_egl.c
egl: Don't use SDL_LoadFunction to get GL entry points on Emscripten.
2020-03-20 15:13:09 -04:00
SDL_egl_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_fillrect.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_pixels.c
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
2020-03-17 09:35:42 +01:00
SDL_pixels_c.h
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
2020-03-17 09:35:42 +01:00
SDL_rect.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_rect_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_shape.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_shape_internals.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_stretch.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_surface.c
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
2020-03-17 09:35:42 +01:00
SDL_sysvideo.h
Export SDL functions for iOS application delegates
2020-01-30 14:51:33 -08:00
SDL_video.c
video: Added a hint to override the display's usable bounds.
2020-01-27 10:58:30 -05:00
SDL_vulkan_internal.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_vulkan_utils.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_yuv.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_yuv_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
sdlgenblit.pl
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00