mirror of https://github.com/libsdl-org/SDL.git
Noticed this in SDL-1.2 where gcc-13 emits a -Wuse-after-free warning.
No such warning in SDL2 and SDL3, because unlike SDL1.2, SDL_realloc()
is not a macro expanding to libc realloc(). It warns, of course, if
SDL_realloc() is replaced with plain realloc():
src/stdlib/SDL_iconv.c: In function 'SDL_iconv_string_REAL':
src/stdlib/SDL_iconv.c:824:39: warning: pointer 'oldstring' may be used after 'realloc' [-Wuse-after-free]
824 | outbuf = string + (outbuf - oldstring);
| ~~~~~~~~^~~~~~~~~~~~
src/stdlib/SDL_iconv.c:818:30: note: call to 'realloc' here
818 | string = (char *)realloc(string, stringsize + sizeof(Uint32));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(cherry picked from commit
|
||
|---|---|---|
| .github | ||
| VisualC | ||
| VisualC-GDK | ||
| VisualC-WinRT | ||
| Xcode | ||
| Xcode-iOS/Demos | ||
| acinclude | ||
| android-project | ||
| android-project-ant | ||
| build-scripts | ||
| cmake | ||
| docs | ||
| include | ||
| mingw/pkg-support/cmake | ||
| src | ||
| test | ||
| visualtest | ||
| wayland-protocols | ||
| .clang-format | ||
| .editorconfig | ||
| .gitignore | ||
| .wikiheaders-options | ||
| Android.mk | ||
| BUGS.txt | ||
| CMakeLists.txt | ||
| CREDITS.txt | ||
| INSTALL.txt | ||
| LICENSE.txt | ||
| Makefile.in | ||
| Makefile.minimal | ||
| Makefile.os2 | ||
| Makefile.pandora | ||
| Makefile.w32 | ||
| README-SDL.txt | ||
| README.md | ||
| SDL2.spec.in | ||
| SDL2Config.cmake.in | ||
| TODO.txt | ||
| WhatsNew.txt | ||
| autogen.sh | ||
| cmake_uninstall.cmake.in | ||
| configure | ||
| configure.ac | ||
| sdl2-config-version.cmake.in | ||
| sdl2-config.cmake.in | ||
| sdl2-config.in | ||
| sdl2.m4 | ||
| sdl2.pc.in | ||
README.md
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)