Go to file
Evan Hemsley b4dff42dcd
GPU: Add SDL_CancelGPUCommandBuffer (#11316)
---------

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
2024-10-29 14:43:22 -07:00
.github ci: Add Steam Linux Runtime (Sniper) task 2024-10-28 17:07:31 -04:00
VisualC Specify C source file in example VC projects 2024-10-29 14:40:32 -07:00
VisualC-GDK Added SDL_murmur3_32() 2024-09-28 17:19:01 -07:00
Xcode Add parametrized build script 2024-10-14 21:30:48 +02:00
android-project android: add (disabled) android.permission.INTERNET to AndroidManifest.xml 2024-10-25 17:47:26 +02:00
build-scripts create-release.py uses python3 2024-10-25 15:08:57 -07:00
cmake cmake: fail configuring when no X11 or wayland could be found (#11310) 2024-10-23 20:19:40 +00:00
docs Update README-linux.md for openSUSE Tumbleweed dependencies 2024-10-27 08:01:13 -07:00
examples Added 03-infinite-monkeys example game 2024-10-29 13:08:59 -07:00
include GPU: Add SDL_CancelGPUCommandBuffer (#11316) 2024-10-29 14:43:22 -07:00
src GPU: Add SDL_CancelGPUCommandBuffer (#11316) 2024-10-29 14:43:22 -07:00
test testcontroller: fixed incorrect usage of memcpy() 2024-10-24 18:12:01 -07:00
wayland-protocols wayland: Remove kde_output_order_v1 support 2024-10-19 11:16:30 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Add examples to `SDL.sln` (#11255) 2024-10-29 07:36:38 -07:00
.wikiheaders-options .wikiheaders-options: Declare SDL3 to be a stable API! 2024-10-04 15:38:32 -04:00
Android.mk Add SDL_Process subsystem 2024-09-13 15:19:32 -07:00
BUGS.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
CMakeLists.txt Allow the OpenVR driver to be enabled on Windows 2024-10-21 15:22:56 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)