SDL/include/SDL3
Ryan C. Gordon b2e020958f
audio: Wrap device access in opening of logical devices.
Now you open an audio device and attach streams, as planned, but each
open generates a new logical device. Each logical device has its own
streams that are managed as a group, but all streams on all logical
devices are mixed into a single buffer for a single OS-level open of
the physical device.

This allows multiple opens of a device that won't interfere with each
other and also clean up just what the opener assigned to their logical
device, so all their streams will go away on close but other opens will
continue to mix as they were.

More or less, this makes things work as expected at the app level, but
also gives them the power to group audio streams, and (once added) pause
them all at once, etc.
2023-07-30 11:55:53 -04:00
..
SDL.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_assert.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_atomic.h SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform 2023-07-22 15:55:48 -04:00
SDL_audio.h audio: Wrap device access in opening of logical devices. 2023-07-30 11:55:53 -04:00
SDL_begin_code.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_bits.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_clipboard.h Add 'return' comment to SDL_ClearClipboardData 2023-07-07 10:25:06 +02:00
SDL_close_code.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_copying.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_cpuinfo.h cpuinfo: update \sa's of SDL_HasXXX functions 2023-03-27 06:12:49 +00:00
SDL_egl.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:12:49 +00:00
SDL_error.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_events.h Add and event and flag to report when a window has been occluded 2023-07-18 16:42:05 -04:00
SDL_filesystem.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_gamepad.h Improved the documentation for the gamepad paddle buttons 2023-07-27 11:27:42 -07:00
SDL_guid.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hidapi.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_hints.h Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:32:24 -07:00
SDL_init.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_intrin.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_joystick.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_keyboard.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_keycode.h Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!) 2023-05-22 11:33:47 -07:00
SDL_loadso.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_locale.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_main.h Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
SDL_main_impl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_metal.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_misc.h Update `\returns` to the generic form 2023-02-12 08:21:02 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:32:54 -08:00
SDL_mutex.h Changed all variadic macros into fixed (thanks @Wohlstand!) 2023-05-10 06:27:38 -07:00
SDL_oldnames.h Added the ability to specify a gamepad type in the mapping 2023-07-17 12:59:56 -07:00
SDL_opengl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_pixels.h Add more endian-specific aliases for 32 bit pixelformats 2023-07-25 23:35:42 -07:00
SDL_platform.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_platform_defines.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_power.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_quit.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_rect.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_render.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_revision.h SDL_revision.h: added missing newline at end of file. 2023-02-23 23:55:56 +03:00
SDL_rwops.h Sync SDL3 wiki -> header 2023-07-09 20:50:16 +00:00
SDL_scancode.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_sensor.h Fixed display orientation function names for SDL 3.0 convention 2023-06-17 09:28:27 -07:00
SDL_shape.h SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_stdinc.h Added SDL_strnlen() and SDL_wcsnlen() 2023-07-17 19:37:51 -07:00
SDL_surface.h Sync SDL3 wiki -> header 2023-07-27 13:36:07 +00:00
SDL_system.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_syswm.h gdk: Fix the project 2023-05-26 14:53:17 -07:00
SDL_test.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_assert.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_common.h audio: First shot at the SDL3 audio subsystem redesign! 2023-07-30 11:55:51 -04:00
SDL_test_compare.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_crc32.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_font.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_fuzzer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_harness.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_md5.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_memory.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_random.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_thread.h SDL_thread.h: fix parameter name in comment 2023-07-07 21:55:20 +02:00
SDL_timer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_touch.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_version.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_video.h Add and event and flag to report when a window has been occluded 2023-07-18 16:42:05 -04:00
SDL_vulkan.h include: add \brief to includes 2023-02-19 10:01:33 -08:00