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Ryan C. Gordon acf811a06b
Revert "dynapi: Remove unused ENABLE_SDL_CALL_LOGGING code."
This reverts commit 9128f92f38.

Apparently this is useful for debugging from time to time!
2024-04-22 17:01:07 -04:00
.github Add testautomation to android artifacts 2024-04-15 11:47:18 -10:00
VisualC include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-GDK include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode Rewrote audio resampler using cubic filter interpolation 2024-04-15 11:47:18 -10:00
android-project Updated to version 3.1.1 for the preview release 2024-04-01 17:03:46 -07:00
build-scripts SDL_Keymod: Removed SDL_KMOD_RESERVED. 2024-04-17 17:30:10 -04:00
cmake pipewire: Raise minimum build version to 0.3.44 2024-04-19 12:34:22 -04:00
docs Sync SDL3 wiki -> header 2024-04-18 17:41:14 +00:00
include storage: SDL_WriteStorageFile() wasn't marked as SDLCALL. 2024-04-21 09:26:07 -04:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Revert "dynapi: Remove unused ENABLE_SDL_CALL_LOGGING code." 2024-04-22 17:01:07 -04:00
test tests: Clean up the renderer in the video test suite since it isn't automatic anymore. 2024-04-19 12:23:40 -04:00
wayland-protocols wayland: Update tablet-v2 protocol file to stable version 2024-04-11 18:34:02 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore GDK: Remove old shader sources, unify shader compilation .bats 2024-03-02 10:30:29 -08:00
.wikiheaders-options wikiheaders_options: People can include specific headers if they want! 2024-04-22 16:59:31 -04:00
Android.mk Add time and realtime clock functions 2024-03-19 10:57:36 -07:00
BUGS.txt
CMakeLists.txt cmake: pass macho version information separately from so version 2024-04-15 18:36:27 +00:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)