Go to file
Ozkan Sezer a52d0db532 test/CMakeLists.txt: add OpenGL module checks and adjust dependencies.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:28:10 +03:00
.github CI: fixed branch name 2021-02-21 16:45:48 -08:00
VisualC Added Stadia controller source file to Visual Studio and Xcode projects 2021-01-24 00:51:26 -05:00
VisualC-WinRT Add SDL_cond implementation using Windows Condition Variables 2020-12-28 11:43:11 -08:00
Xcode fix permissions of a few files 2021-02-22 15:44:32 +03:00
Xcode-iOS Added weak linking to hidapi framework 2020-11-17 10:29:36 -08:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Chromebooks support relative mouse motion now 2021-02-21 11:03:25 -08:00
android-project-ant
build-scripts fix permissions of a few files 2021-02-22 15:44:32 +03:00
cmake audio: Add Pipewire playback/capture sink 2021-02-28 19:40:09 -08:00
debian Updated runtime dependency on libudev 2021-02-10 10:22:19 -05:00
docs Update the Linux build instructions 2021-02-25 19:24:50 +03:00
include SDL_config_windows.h: added clang to list of toolchains having stdint.h 2021-03-04 18:27:37 +03:00
src SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl 2021-03-04 18:27:56 +03:00
test test/CMakeLists.txt: add OpenGL module checks and adjust dependencies. 2021-03-04 18:28:10 +03:00
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols Implement support for inhibiting the screensaver on Wayland 2021-01-24 00:51:25 -05:00
.gitignore Update the .gitignore file 2021-02-17 11:55:01 +03:00
Android.mk minor whitespace fix 2020-10-09 03:28:30 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt add missing PIPEWIRE defines to SDL_config.h.in 2021-03-01 15:11:50 +03:00
CREDITS.txt
INSTALL.txt update path to visualc README 2021-02-15 08:35:13 -08:00
LICENSE.txt license: Fixing the license file to be correctly scooped up by Github automation 2021-02-17 13:08:13 -05:00
Makefile.in fixed make dist (VisualC.html went bye bye..) 2021-02-15 20:10:50 +03:00
Makefile.minimal
Makefile.os2 old os2 analogue joystick code ported from SDL-1.2. disabled by default, 2021-01-24 00:51:25 -05:00
Makefile.pandora
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz
README-SDL.txt
README.txt
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake
TODO.txt Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069) 2021-02-13 11:49:31 -05:00
WhatsNew.txt Fixed the name of the PS5 hint 2020-12-09 10:39:36 -08:00
autogen.sh
cmake_uninstall.cmake.in
configure add missing PIPEWIRE defines to SDL_config.h.in 2021-03-01 15:11:50 +03:00
configure.ac add missing PIPEWIRE defines to SDL_config.h.in 2021-03-01 15:11:50 +03:00
mkdocs.yml DOCS: group the markdown 2021-02-21 16:45:48 -08:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)