SDL/build-scripts
Sam Lantinga 228d9ae791 rename_headers.py covers begin_code.h/close_code.h 2023-01-04 23:50:08 -08:00
..
android-prefab.sh android: fix android-prefab.sh for SDL3 2022-12-21 09:39:22 -08:00
androidbuild.sh
androidbuildlibs.sh Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
clang-format-src.sh Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake
cmake-toolchain-mingw64-x86_64.cmake
codechecker-buildbot.sh
fnsince.pl Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
gen_audio_resampler_filter.c Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
git-pre-push-hook.pl
mkinstalldirs
rename_api.py Consistency cleanup for README-migration.md 2022-12-29 10:44:54 -08:00
rename_headers.py rename_headers.py covers begin_code.h/close_code.h 2023-01-04 23:50:08 -08:00
rename_symbols.py Fixed parsing symbols from SDL_oldnames.h 2023-01-04 13:51:00 -08:00
showrev.sh
strip_fPIC.sh
test-versioning.sh Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/ 2022-12-15 08:01:01 -08:00
update-copyright.sh
update-version.sh Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/ 2022-12-15 08:01:01 -08:00
updaterev.sh
wikiheaders.pl