SDL/src
Sam Lantinga a38cd7a067 Added checks for GameInput.h to the build system 2024-08-07 17:57:33 -07:00
..
atomic atomic: Solaris needs the `_nv` variant of `atomic_or_uint`. 2024-06-27 23:50:31 -04:00
audio Added SDL_HINT_AUDIO_DISK_INPUT_FILE, SDL_HINT_AUDIO_DISK_OUTPUT_FILE, and SDL_HINT_AUDIO_DISK_TIMESCALE 2024-08-05 08:54:10 -07:00
camera Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
core Added SDL_HINT_MUTE_CONSOLE_KEYBOARD 2024-08-05 08:54:10 -07:00
cpuinfo add failsafe for querying cache line size on linux 2024-08-06 10:26:09 -07:00
dialog Make SDL_URIToLocal available to multiple platforms 2024-07-20 12:39:18 -04:00
dynapi Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 2024-08-06 07:59:45 -07:00
events Validate window pointer before sending events for it 2024-08-07 12:28:10 -07:00
file Added detail about why a file couldn't be opened (thanks mgerhardy!) 2024-08-06 05:48:26 -07:00
filesystem Fixed memory leak when SDL_Init() was called multiple times 2024-07-27 09:06:52 -07:00
haptic Note that SDL_HAPTIC_GAIN_MAX should remain an environment variable. 2024-08-05 08:54:10 -07:00
hidapi Added SDL_HINT_HIDAPI_LIBUSB, SDL_HINT_HIDAPI_LIBUSB_WHITELIST, and SDL_HINT_HIDAPI_UDEV 2024-08-05 08:54:10 -07:00
joystick Take the joystick lock when processing GameInput device callbacks 2024-08-07 17:57:33 -07:00
libm Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 2024-06-24 11:49:15 -07:00
loadso Fix UWP build in non-UNICODE mode 2024-07-19 10:21:34 +00:00
locale Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
main SDL_EventFilter functions now return SDL_bool 2024-08-06 07:59:45 -07:00
misc
power
render Add internal SDL_UpdateTextureFromSurface(), making SDL_CreateTextureFromSurface() lighter 2024-08-07 10:42:47 +02:00
sensor Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
stdlib Document iconv functions + add testautomation (#10131) 2024-08-06 10:12:25 -07:00
storage Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
test Remove extra ';' 2024-08-07 19:14:09 +02:00
thread hints: Change hints to be backed by Properties, add documentation. (#9892) 2024-08-05 09:02:28 -07:00
time Revert "Revert "Fixed warning: result of comparison of constant 9223372035 with expression of type '__kernel_old_time_t' (aka 'long') is always true"" 2024-07-29 14:45:03 -07:00
timer Revert "Removing a timer that isn't running is a success." 2024-08-05 10:39:33 -07:00
video Added checks for GameInput.h to the build system 2024-08-07 17:57:33 -07:00
SDL.c hints: Change hints to be backed by Properties, add documentation. (#9892) 2024-08-05 09:02:28 -07:00
SDL_assert.c
SDL_assert_c.h
SDL_error.c
SDL_error_c.h
SDL_guid.c Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
SDL_hashtable.c Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
SDL_hashtable.h Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
SDL_hints.c hints: Change hints to be backed by Properties, add documentation. (#9892) 2024-08-05 09:02:28 -07:00
SDL_hints_c.h hints: Change hints to be backed by Properties, add documentation. (#9892) 2024-08-05 09:02:28 -07:00
SDL_internal.h Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
SDL_list.c
SDL_list.h
SDL_log.c Reset log prefixes on SDL_Quit() 2024-08-06 13:55:40 -07:00
SDL_log_c.h
SDL_properties.c Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
SDL_properties_c.h
SDL_utils.c Fixed storing a key in the persistent string hashtable that's about to be freed 2024-07-27 09:35:22 -07:00
SDL_utils_c.h Removed temporary memory from the API 2024-07-26 20:59:14 -07:00