SDL/include
Sam Lantinga a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property

Fixes https://github.com/libsdl-org/SDL/issues/9851
2024-06-03 21:10:58 -07:00
..
SDL3 Replaced SDL_GetRendererInfo() with SDL_GetRendererName() 2024-06-03 21:10:58 -07:00
build_config Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan. 2024-05-28 20:02:55 -07:00