SDL/src
Sam Lantinga a02afbaea5 Clean up window properties when the window is destroyed 2023-11-08 12:01:48 -08:00
..
atomic Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
audio Prioritize the pipewire audio driver over ALSA 2023-11-07 22:02:27 -08:00
core Fixed FreeBSD build 2023-11-08 07:46:02 -08:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi vulkan: SDL_Vulkan_CreateSurface now accepts an app-provided allocator. 2023-11-06 13:31:20 -05:00
events Automatically clean up memory associated with events 2023-11-05 09:14:11 -08:00
file Additional cleanup for SDL_RWprintf() (thanks @sezero!) 2023-11-04 20:47:08 -07:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Removed misleading comment 2023-11-06 19:33:40 -08:00
hidapi hidapi: Avoid memcpy'ing to NULL. 2023-11-06 13:48:07 -05:00
joystick Actually we need to enumerate the 8BitDo Xbox SKUs 2023-11-08 00:42:42 -08:00
libm libm: use union for infinity 2023-09-25 18:02:40 +02:00
loadso Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main Automatically clean up memory associated with events 2023-11-05 09:14:11 -08:00
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2023-09-20 08:32:03 -07:00
render Standardized property names for internal SDL properties 2023-11-08 12:01:48 -08:00
sensor Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
stdlib fix a possible memory leak in SDL_vasprintf() 2023-11-05 20:01:02 +03:00
test Log drag and drop position updates in SDL test programs 2023-11-06 18:53:06 -08:00
thread mutex: Removed SDL_MUTEX_MAXWAIT. 2023-10-26 14:21:53 -04:00
timer mutex: Removed SDL_MUTEX_MAXWAIT. 2023-10-26 14:21:53 -04:00
video Clean up window properties when the window is destroyed 2023-11-08 12:01:48 -08:00
SDL.c Handle subsystem dependencies recursively 2023-11-04 00:52:08 -07:00
SDL_assert.c emscripten: Restore compatibility with existing emsdk releases. 2023-09-20 14:32:41 -04:00
SDL_assert_c.h
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h
SDL_guid.c
SDL_hashtable.c Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
SDL_hashtable.h hashtable: SDL_IterateHashTable might as well provide both key and value. 2023-10-14 13:23:03 -04:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Updated return values for SDL event functions 2023-11-03 22:31:42 -07:00
SDL_list.c
SDL_list.h
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h
SDL_properties.c thread: Locking mutexes and rwlocks are now void functions. 2023-10-26 08:57:34 -04:00
SDL_properties_c.h Added SDL properties API 2023-10-11 22:38:00 -07:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00