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Ryan C. Gordon 99c9727dc0 timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days.
Note that this removes the timeGetTime() fallback on Windows; it is a
32-bit counter and SDL2 should never choose to use it, as it only is needed
if QueryPerformanceCounter() isn't available, and QPC is _always_ available
on Windows XP and later.

OS/2 has a similar situation, but since it isn't clear to me that similar
promises can be made about DosTmrQueryTime() even in modern times, I decided
to leave the fallback in, with some heroic measures added to try to provide a
true 64-bit tick counter despite the 49-day wraparound. That approach can
migrate to Windows too, if we discover some truly broken install that doesn't
have QPC and still depends on timeGetTime().

Fixes #4870.
2021-11-01 14:28:00 -04:00
.github CI: Build tests for Windows, macOS, and Linux 2021-10-31 17:57:40 -07:00
VisualC testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
VisualC-WinRT winrt: Update SDL-UWP to VS2019 2021-09-08 06:26:26 -10:00
Xcode Removed X11 code from Apple Xcode project 2021-09-24 10:59:35 -07:00
Xcode-iOS Xcode-iOS Demos: Add CFBundleShortVersionString to Info.plist 2021-09-29 16:39:31 -07:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project backout SDL_AndroidSetInputType() 2021-10-17 23:47:59 +02:00
android-project-ant
build-scripts fnsince.pl: Don't print out the version numbers if updating the wiki. 2021-10-26 21:01:05 -04:00
cmake cmake: Use host wayland-scanner only (#4873) 2021-10-25 12:04:07 -04:00
debian Updated to version 2.0.17 for development 2021-08-10 15:02:36 -07:00
docs docs: Add README-riscos.md 2021-10-30 21:25:01 -07:00
include timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days. 2021-11-01 14:28:00 -04:00
src timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days. 2021-11-01 14:28:00 -04:00
test cmake: Work around bug in opengl32.lib detection on MSVC ARM64 2021-10-31 17:57:40 -07:00
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
.gitignore testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
Android.mk minor watcom build fixes. 2021-05-15 00:22:50 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: Add SDL include path when building tests 2021-10-31 17:57:40 -07:00
CREDITS.txt
INSTALL.txt development list has moved to forum 2021-06-01 16:49:13 -07:00
LICENSE.txt license: Fixing the license file to be correctly scooped up by Github automation 2021-02-17 13:08:13 -05:00
Makefile.in configure: Fixes to make SDL link as C++ on Haiku. 2021-08-06 14:08:50 -04:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 minor update to os2 makefile. 2021-10-04 00:32:56 +03:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp PSP: fixed build 2021-10-04 21:56:42 +02:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake Fix Debug-only builds with CMake 2021-10-05 18:45:53 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Enable AAUDIO driver for Android 2021-08-10 14:50:43 -07:00
autogen.sh bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
cmake_uninstall.cmake.in
configure Add a barebones RISC OS video driver 2021-10-30 21:25:01 -07:00
configure.ac Add a barebones RISC OS video driver 2021-10-30 21:25:01 -07:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)