Go to file
Sam Lantinga 96f2f23240 Simplified SDL random function names and added thread-safe versions 2024-06-24 11:49:15 -07:00
.github tests: run tests under a minimal debugger that can create minidumps 2024-06-21 12:39:11 +02:00
VisualC Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 2024-06-24 11:49:15 -07:00
VisualC-GDK Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 2024-06-24 11:49:15 -07:00
VisualC-WinRT Added the ability to query the keymap for keycodes based on modifier state 2024-06-21 22:06:08 -07:00
Xcode Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 2024-06-24 11:49:15 -07:00
android-project android: add an option to manually pass the context when loading a native library 2024-06-20 10:38:59 -07:00
build-scripts Updated SDL3 scancode list 2024-06-21 22:06:08 -07:00
cmake x11: Add keymap support 2024-06-23 15:40:55 -04:00
docs The text input state has been changed to be window-specific. 2024-06-24 11:20:08 -07:00
include Simplified SDL random function names and added thread-safe versions 2024-06-24 11:49:15 -07:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Simplified SDL random function names and added thread-safe versions 2024-06-24 11:49:15 -07:00
test Simplified SDL random function names and added thread-safe versions 2024-06-24 11:49:15 -07:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt
CMakeLists.txt Don't check for isinf() and friends using CMake 2024-06-24 11:49:15 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)