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android
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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apple
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Removed temporary memory from the API
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2024-07-26 20:59:14 -07:00 |
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bsd
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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darwin
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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dummy
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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emscripten
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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gdk
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Added SDL_HINT_JOYSTICK_GAMEINPUT
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2024-08-09 09:56:47 -07:00 |
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haiku
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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hidapi
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Added SDL_HINT_HIDAPI_LIBUSB, SDL_HINT_HIDAPI_LIBUSB_WHITELIST, and SDL_HINT_HIDAPI_UDEV
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2024-08-05 08:54:10 -07:00 |
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linux
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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n3ds
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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ps2
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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psp
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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steam
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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virtual
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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vita
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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windows
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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SDL_gamepad.c
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SDL_EventFilter functions now return SDL_bool
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2024-08-06 07:59:45 -07:00 |
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SDL_gamepad_c.h
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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SDL_gamepad_db.h
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Revert "Add two more mapping for Nvidia controller (2019)"
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2024-07-28 11:07:59 -07:00 |
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SDL_joystick.c
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Add Cammus C12 VID & PID to wheel device list.
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2024-08-09 06:48:14 -07:00 |
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SDL_joystick_c.h
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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SDL_steam_virtual_gamepad.c
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Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo()
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2024-02-06 01:55:47 -08:00 |
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SDL_steam_virtual_gamepad.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_sysjoystick.h
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SDL_GUIDToString() follows the SDL_GetStringRule
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2024-07-19 12:22:03 -07:00 |
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check_8bitdo.sh
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
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controller_list.h
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Pass through the original name used by the Steam Virtual Gamepad
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2024-06-17 12:14:44 -07:00 |
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controller_type.c
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Undo name change for the controller list
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2023-05-19 14:26:37 -07:00 |
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controller_type.h
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Use the Valve code name for the Steam Deck controller
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2023-12-28 15:41:02 -08:00 |
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sort_controllers.py
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The same VID/PID is used for the FlyDigi Apex 4
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2024-07-05 10:04:59 -07:00 |
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usb_ids.h
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Added support for the ROG RAIKIRI
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2024-07-03 13:54:00 -07:00 |