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Sami Kyöstilä 80f5f0b1fb android: Fix activity pause/resume with external graphics context
This patch fixes two issues with pausing and resuming the Android
activity when an external graphics context[1] is used:

1. When pausing, don't wait for the EGL context to be backed up if a
   context wasn't created in the first place.

2. When resuming, don't recreate the EGL surface unless one was
   requested by the user when originally creating the window.

[1] SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN
2024-07-30 20:15:42 -07:00
.github ctest: fail if there are outstanding allocations 2024-07-30 20:56:19 +00:00
VisualC Fix SDL3ConfigVersion.cmake of VC development package for ARM64EC 2024-07-20 00:59:58 +02:00
VisualC-GDK GDK build: fix project settings and API changes 2024-07-25 11:35:10 +03:00
VisualC-WinRT Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
Xcode SDL_IOFromFile: Apple targets no longer use the app bundle's resources dir. 2024-07-29 15:44:51 -04:00
android-project Removed the ancient Android audio driver 2024-07-29 08:05:36 -07:00
build-scripts examples: Split up description text by line breaks. 2024-07-30 15:37:46 -04:00
cmake cmake: Don't warn about lack of X11/Wayland backend on Emscripten. 2024-07-30 00:33:08 -04:00
docs SDL_IOFromFile: Apple targets no longer use the app bundle's resources dir. 2024-07-29 15:44:51 -04:00
examples examples: Split up description text by line breaks. 2024-07-30 15:37:46 -04:00
include Document the events that need to be handled in a callback 2024-07-30 07:52:13 -07:00
mingw/pkg-support mingw: use DESTDIR to change the install location of the mingw package 2024-07-07 20:35:33 +02:00
src android: Fix activity pause/resume with external graphics context 2024-07-30 20:15:42 -07:00
test ctest: fail if there are outstanding allocations 2024-07-30 20:56:19 +00:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt
CMakeLists.txt Removed the ancient Android audio driver 2024-07-29 08:05:36 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)