..
atomic
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
audio
audio: Split Deinitialize into two stages.
2023-10-18 10:43:45 -04:00
core
Always provide an implementation for all SDL3 symbols
2023-10-12 14:00:47 +02:00
cpuinfo
Fix some issues caught by check_stdlib_usage.py
2023-06-27 06:19:06 -07:00
dynapi
Add unsupported functions to dynapi
2023-10-12 14:00:47 +02:00
events
events: Log file drop position events and print the pointer coordinates
2023-09-20 15:00:40 -04:00
file
Added properties to various SDL objects
2023-10-11 22:38:00 -07:00
filesystem
gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath
2023-08-25 10:47:16 -04:00
haptic
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
hidapi
Fixed crash in hid_init() if the HIDDeviceManager isn't available
2023-09-22 10:14:16 -07:00
joystick
Check for device disconnection in HIDAPI_JoystickOpen()
2023-10-17 21:54:09 -05:00
libm
libm: use union for infinity
2023-09-25 18:02:40 +02:00
loadso
Fix uses of undefined macro identifiers (-Wundef)
2023-03-29 21:49:01 +00:00
locale
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
main /winrt
Remove SDL3_main from build systems, remove most of src/main/*
2022-12-15 08:01:01 -08:00
misc
Implement visionOS support
2023-08-08 22:25:04 -07:00
power
linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE
2023-09-20 08:32:03 -07:00
render
Always provide an implementation for all SDL3 symbols
2023-10-12 14:00:47 +02:00
sensor
Added properties to various SDL objects
2023-10-11 22:38:00 -07:00
stdlib
SDL_iconv_string() defaults to UTF-8
2023-09-24 17:27:23 -07:00
test
test: Extract SDLTest_ReadSurfacePixel
2023-10-10 03:23:20 -07:00
thread
Like mutexes, operations on NULL rwlocks are no-ops
2023-10-11 09:49:44 -07:00
timer
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
video
wayland: Fix primary selection handling when the protocol isn't supported
2023-10-12 12:32:27 -04:00
SDL.c
Added SDL properties API
2023-10-11 22:38:00 -07:00
SDL_assert.c
emscripten: Restore compatibility with existing emsdk releases.
2023-09-20 14:32:41 -04:00
SDL_assert_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_error.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_error_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_guid.c
Add error returns to void functions that can fail/set errors.
2023-02-09 07:23:21 -08:00
SDL_hashtable.c
hashtable: Moved over to single-line comments.
2023-10-15 15:41:04 -04:00
SDL_hashtable.h
hashtable: SDL_IterateHashTable might as well provide both key and value.
2023-10-14 13:23:03 -04:00
SDL_hints.c
Set the hint value before calling hint callbacks
2023-06-28 08:53:48 -07:00
SDL_hints_c.h
For gamepads that don't have their own sensors, try to use the system sensors.
2023-06-16 14:44:59 -07:00
SDL_internal.h
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
2023-04-28 12:08:33 -07:00
SDL_list.c
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_list.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_log.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_log_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_properties.c
Fixed potential wraparound issue with property IDs
2023-10-12 06:22:34 -07:00
SDL_properties_c.h
Added SDL properties API
2023-10-11 22:38:00 -07:00
SDL_utils.c
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00
SDL_utils_c.h
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00