SDL/include
Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events
This involved changing button state from Uint8 to SDL_bool, and made SDL_PRESSED and SDL_RELEASED unnecessary.

Fixes https://github.com/libsdl-org/SDL/issues/10069
2024-09-09 14:00:19 -07:00
..
SDL3 Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
build_config winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00