mirror of https://github.com/libsdl-org/SDL.git
582 lines
20 KiB
C
582 lines
20 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_X11
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#include "SDL_x11video.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_scancode_tables_c.h"
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#include <X11/keysym.h>
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#include <X11/XKBlib.h>
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#include "../../events/imKStoUCS.h"
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#include "../../events/SDL_keysym_to_scancode_c.h"
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#include "../../events/SDL_keysym_to_keycode_c.h"
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#ifdef X_HAVE_UTF8_STRING
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#include <locale.h>
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#endif
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static SDL_ScancodeTable scancode_set[] = {
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SDL_SCANCODE_TABLE_DARWIN,
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SDL_SCANCODE_TABLE_XFREE86_1,
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SDL_SCANCODE_TABLE_XFREE86_2,
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SDL_SCANCODE_TABLE_XVNC,
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};
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static bool X11_ScancodeIsRemappable(SDL_Scancode scancode)
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{
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/*
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* XKB remappings can assign different keysyms for these scancodes, but
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* as these keys are in fixed positions, the scancodes themselves shouldn't
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* be switched. Mark them as not being remappable.
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*/
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switch (scancode) {
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case SDL_SCANCODE_ESCAPE:
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case SDL_SCANCODE_CAPSLOCK:
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case SDL_SCANCODE_NUMLOCKCLEAR:
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case SDL_SCANCODE_LSHIFT:
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case SDL_SCANCODE_RSHIFT:
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case SDL_SCANCODE_LCTRL:
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case SDL_SCANCODE_RCTRL:
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case SDL_SCANCODE_LALT:
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case SDL_SCANCODE_RALT:
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case SDL_SCANCODE_LGUI:
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case SDL_SCANCODE_RGUI:
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return false;
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default:
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return true;
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}
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}
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// This function only correctly maps letters and numbers for keyboards in US QWERTY layout
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static SDL_Scancode X11_KeyCodeToSDLScancode(SDL_VideoDevice *_this, KeyCode keycode)
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{
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const KeySym keysym = X11_KeyCodeToSym(_this, keycode, 0, 0);
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if (keysym == NoSymbol) {
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return SDL_SCANCODE_UNKNOWN;
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}
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return SDL_GetScancodeFromKeySym(keysym, keycode);
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}
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KeySym X11_KeyCodeToSym(SDL_VideoDevice *_this, KeyCode keycode, unsigned char group, unsigned int mod_mask)
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{
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SDL_VideoData *data = _this->internal;
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KeySym keysym;
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unsigned int mods_ret[16];
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SDL_zero(mods_ret);
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#ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
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if (data->xkb.desc_ptr) {
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int num_groups = XkbKeyNumGroups(data->xkb.desc_ptr, keycode);
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unsigned char info = XkbKeyGroupInfo(data->xkb.desc_ptr, keycode);
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if (num_groups && group >= num_groups) {
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int action = XkbOutOfRangeGroupAction(info);
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if (action == XkbRedirectIntoRange) {
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group = XkbOutOfRangeGroupNumber(info);
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if (group >= num_groups) {
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group = 0;
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}
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} else if (action == XkbClampIntoRange) {
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group = num_groups - 1;
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} else {
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group %= num_groups;
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}
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}
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if (X11_XkbLookupKeySym(data->display, keycode, XkbBuildCoreState(mod_mask, group), mods_ret, &keysym) == NoSymbol) {
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keysym = NoSymbol;
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}
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} else
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#endif
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{
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// TODO: Handle groups and modifiers on the legacy path.
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keysym = X11_XKeycodeToKeysym(data->display, keycode, 0);
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}
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return keysym;
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}
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bool X11_InitKeyboard(SDL_VideoDevice *_this)
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{
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SDL_VideoData *data = _this->internal;
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int i = 0;
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int j = 0;
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int min_keycode, max_keycode;
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struct
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{
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SDL_Scancode scancode;
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KeySym keysym;
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int value;
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} fingerprint[] = {
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{ SDL_SCANCODE_HOME, XK_Home, 0 },
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{ SDL_SCANCODE_PAGEUP, XK_Prior, 0 },
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{ SDL_SCANCODE_UP, XK_Up, 0 },
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{ SDL_SCANCODE_LEFT, XK_Left, 0 },
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{ SDL_SCANCODE_DELETE, XK_Delete, 0 },
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{ SDL_SCANCODE_KP_ENTER, XK_KP_Enter, 0 },
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};
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int best_distance;
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int best_index;
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int distance;
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Bool xkb_repeat = 0;
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#ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
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{
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int xkb_major = XkbMajorVersion;
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int xkb_minor = XkbMinorVersion;
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if (X11_XkbQueryExtension(data->display, NULL, &data->xkb.event, NULL, &xkb_major, &xkb_minor)) {
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data->xkb.desc_ptr = X11_XkbGetMap(data->display, XkbAllClientInfoMask, XkbUseCoreKbd);
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}
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// This will remove KeyRelease events for held keys
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X11_XkbSetDetectableAutoRepeat(data->display, True, &xkb_repeat);
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}
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#endif
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// Open a connection to the X input manager
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#ifdef X_HAVE_UTF8_STRING
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if (SDL_X11_HAVE_UTF8) {
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/* Set the locale, and call XSetLocaleModifiers before XOpenIM so that
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Compose keys will work correctly. */
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char *prev_locale = setlocale(LC_ALL, NULL);
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char *prev_xmods = X11_XSetLocaleModifiers(NULL);
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const char *new_xmods = "";
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const char *env_xmods = SDL_getenv("XMODIFIERS");
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bool has_dbus_ime_support = false;
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if (prev_locale) {
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prev_locale = SDL_strdup(prev_locale);
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}
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if (prev_xmods) {
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prev_xmods = SDL_strdup(prev_xmods);
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}
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/* IBus resends some key events that were filtered by XFilterEvents
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when it is used via XIM which causes issues. Prevent this by forcing
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@im=none if XMODIFIERS contains @im=ibus. IBus can still be used via
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the DBus implementation, which also has support for pre-editing. */
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if (env_xmods && SDL_strstr(env_xmods, "@im=ibus") != NULL) {
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has_dbus_ime_support = true;
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}
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if (env_xmods && SDL_strstr(env_xmods, "@im=fcitx") != NULL) {
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has_dbus_ime_support = true;
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}
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if (has_dbus_ime_support || !xkb_repeat) {
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new_xmods = "@im=none";
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}
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(void)setlocale(LC_ALL, "");
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X11_XSetLocaleModifiers(new_xmods);
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data->im = X11_XOpenIM(data->display, NULL, NULL, NULL);
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/* Reset the locale + X locale modifiers back to how they were,
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locale first because the X locale modifiers depend on it. */
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(void)setlocale(LC_ALL, prev_locale);
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X11_XSetLocaleModifiers(prev_xmods);
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if (prev_locale) {
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SDL_free(prev_locale);
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}
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if (prev_xmods) {
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SDL_free(prev_xmods);
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}
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}
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#endif
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// Try to determine which scancodes are being used based on fingerprint
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best_distance = SDL_arraysize(fingerprint) + 1;
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best_index = -1;
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X11_XDisplayKeycodes(data->display, &min_keycode, &max_keycode);
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for (i = 0; i < SDL_arraysize(fingerprint); ++i) {
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fingerprint[i].value = X11_XKeysymToKeycode(data->display, fingerprint[i].keysym) - min_keycode;
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}
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for (i = 0; i < SDL_arraysize(scancode_set); ++i) {
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int table_size;
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const SDL_Scancode *table = SDL_GetScancodeTable(scancode_set[i], &table_size);
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distance = 0;
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for (j = 0; j < SDL_arraysize(fingerprint); ++j) {
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if (fingerprint[j].value < 0 || fingerprint[j].value >= table_size) {
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distance += 1;
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} else if (table[fingerprint[j].value] != fingerprint[j].scancode) {
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distance += 1;
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}
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}
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if (distance < best_distance) {
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best_distance = distance;
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best_index = i;
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}
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}
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if (best_index < 0 || best_distance > 2) {
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// This is likely to be SDL_SCANCODE_TABLE_XFREE86_2 with remapped keys, double check a rarely remapped value
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int fingerprint_value = X11_XKeysymToKeycode(data->display, 0x1008FF5B /* XF86Documents */) - min_keycode;
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if (fingerprint_value == 235) {
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for (i = 0; i < SDL_arraysize(scancode_set); ++i) {
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if (scancode_set[i] == SDL_SCANCODE_TABLE_XFREE86_2) {
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best_index = i;
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best_distance = 0;
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break;
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}
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}
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}
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}
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if (best_index >= 0 && best_distance <= 2) {
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int table_size;
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const SDL_Scancode *table = SDL_GetScancodeTable(scancode_set[best_index], &table_size);
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#ifdef DEBUG_KEYBOARD
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SDL_Log("Using scancode set %d, min_keycode = %d, max_keycode = %d, table_size = %d\n", best_index, min_keycode, max_keycode, table_size);
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#endif
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// This should never happen, but just in case...
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if (table_size > (SDL_arraysize(data->key_layout) - min_keycode)) {
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table_size = (SDL_arraysize(data->key_layout) - min_keycode);
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}
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SDL_memcpy(&data->key_layout[min_keycode], table, sizeof(SDL_Scancode) * table_size);
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/* Scancodes represent physical locations on the keyboard, unaffected by keyboard mapping.
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However, there are a number of extended scancodes that have no standard location, so use
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the X11 mapping for all non-character keys.
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*/
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for (i = min_keycode; i <= max_keycode; ++i) {
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SDL_Scancode scancode = X11_KeyCodeToSDLScancode(_this, i);
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#ifdef DEBUG_KEYBOARD
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{
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KeySym sym;
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sym = X11_KeyCodeToSym(_this, (KeyCode)i, 0);
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SDL_Log("code = %d, sym = 0x%X (%s) ", i - min_keycode,
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(unsigned int)sym, sym == NoSymbol ? "NoSymbol" : X11_XKeysymToString(sym));
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}
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#endif
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if (scancode == data->key_layout[i]) {
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continue;
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}
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if ((SDL_GetKeymapKeycode(NULL, scancode, SDL_KMOD_NONE) & (SDLK_SCANCODE_MASK | SDLK_EXTENDED_MASK)) && X11_ScancodeIsRemappable(scancode)) {
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// Not a character key and the scancode is safe to remap
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#ifdef DEBUG_KEYBOARD
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SDL_Log("Changing scancode, was %d (%s), now %d (%s)\n", data->key_layout[i], SDL_GetScancodeName(data->key_layout[i]), scancode, SDL_GetScancodeName(scancode));
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#endif
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data->key_layout[i] = scancode;
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}
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}
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} else {
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#ifdef DEBUG_SCANCODES
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SDL_Log("Keyboard layout unknown, please report the following to the SDL forums/mailing list (https://discourse.libsdl.org/):\n");
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#endif
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// Determine key_layout - only works on US QWERTY layout
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for (i = min_keycode; i <= max_keycode; ++i) {
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SDL_Scancode scancode = X11_KeyCodeToSDLScancode(_this, i);
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#ifdef DEBUG_SCANCODES
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{
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KeySym sym;
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sym = X11_KeyCodeToSym(_this, (KeyCode)i, 0);
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SDL_Log("code = %d, sym = 0x%X (%s) ", i - min_keycode,
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(unsigned int)sym, sym == NoSymbol ? "NoSymbol" : X11_XKeysymToString(sym));
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}
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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SDL_Log("scancode not found\n");
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} else {
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SDL_Log("scancode = %d (%s)\n", scancode, SDL_GetScancodeName(scancode));
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}
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#endif
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data->key_layout[i] = scancode;
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}
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}
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X11_UpdateKeymap(_this, false);
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SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
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#ifdef SDL_USE_IME
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SDL_IME_Init();
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#endif
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X11_ReconcileKeyboardState(_this);
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return true;
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}
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static unsigned X11_GetNumLockModifierMask(SDL_VideoDevice *_this)
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{
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SDL_VideoData *videodata = _this->internal;
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Display *display = videodata->display;
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unsigned num_mask = 0;
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int i, j;
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XModifierKeymap *xmods;
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unsigned n;
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xmods = X11_XGetModifierMapping(display);
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n = xmods->max_keypermod;
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for (i = 3; i < 8; i++) {
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for (j = 0; j < n; j++) {
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KeyCode kc = xmods->modifiermap[i * n + j];
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if (videodata->key_layout[kc] == SDL_SCANCODE_NUMLOCKCLEAR) {
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num_mask = 1 << i;
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break;
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}
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}
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}
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X11_XFreeModifiermap(xmods);
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return num_mask;
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}
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static unsigned X11_GetScrollLockModifierMask(SDL_VideoDevice *_this)
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{
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SDL_VideoData *videodata = _this->internal;
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Display *display = videodata->display;
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unsigned num_mask = 0;
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int i, j;
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XModifierKeymap *xmods;
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unsigned n;
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xmods = X11_XGetModifierMapping(display);
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n = xmods->max_keypermod;
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for (i = 3; i < 8; i++) {
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for (j = 0; j < n; j++) {
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KeyCode kc = xmods->modifiermap[i * n + j];
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if (videodata->key_layout[kc] == SDL_SCANCODE_SCROLLLOCK) {
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num_mask = 1 << i;
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break;
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}
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}
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}
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X11_XFreeModifiermap(xmods);
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return num_mask;
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}
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void X11_UpdateKeymap(SDL_VideoDevice *_this, bool send_event)
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{
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struct Keymod_masks
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{
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SDL_Keymod sdl_mask;
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unsigned int xkb_mask;
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} const keymod_masks[] = {
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{ SDL_KMOD_NONE, 0 },
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{ SDL_KMOD_SHIFT, ShiftMask },
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{ SDL_KMOD_CAPS, LockMask },
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{ SDL_KMOD_SHIFT | SDL_KMOD_CAPS, ShiftMask | LockMask },
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{ SDL_KMOD_MODE, Mod5Mask },
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{ SDL_KMOD_MODE | SDL_KMOD_SHIFT, Mod5Mask | ShiftMask },
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{ SDL_KMOD_MODE | SDL_KMOD_CAPS, Mod5Mask | LockMask },
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{ SDL_KMOD_MODE | SDL_KMOD_SHIFT | SDL_KMOD_CAPS, Mod5Mask | ShiftMask | LockMask },
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{ SDL_KMOD_LEVEL5, Mod3Mask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_SHIFT, Mod3Mask | ShiftMask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_CAPS, Mod3Mask | LockMask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_SHIFT | SDL_KMOD_CAPS, Mod3Mask | ShiftMask | LockMask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_MODE, Mod5Mask | Mod3Mask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_MODE | SDL_KMOD_SHIFT, Mod3Mask | Mod5Mask | ShiftMask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_MODE | SDL_KMOD_CAPS, Mod3Mask | Mod5Mask | LockMask },
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{ SDL_KMOD_LEVEL5 | SDL_KMOD_MODE | SDL_KMOD_SHIFT | SDL_KMOD_CAPS, Mod3Mask | Mod5Mask | ShiftMask | LockMask }
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};
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SDL_VideoData *data = _this->internal;
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SDL_Scancode scancode;
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SDL_Keymap *keymap = SDL_CreateKeymap();
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#ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
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if (data->xkb.desc_ptr) {
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XkbStateRec state;
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X11_XkbGetUpdatedMap(data->display, XkbAllClientInfoMask, data->xkb.desc_ptr);
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if (X11_XkbGetState(data->display, XkbUseCoreKbd, &state) == Success) {
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data->xkb.current_group = state.group;
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}
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}
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#endif
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for (int m = 0; m < SDL_arraysize(keymod_masks); ++m) {
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for (int i = 0; i < SDL_arraysize(data->key_layout); ++i) {
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// Make sure this is a valid scancode
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scancode = data->key_layout[i];
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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continue;
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}
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const KeySym keysym = X11_KeyCodeToSym(_this, i, data->xkb.current_group, keymod_masks[m].xkb_mask);
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if (keysym != NoSymbol) {
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SDL_Keycode keycode = SDL_GetKeyCodeFromKeySym(keysym, i, keymod_masks[m].sdl_mask);
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if (!keycode) {
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switch (scancode) {
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case SDL_SCANCODE_RETURN:
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keycode = SDLK_RETURN;
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break;
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case SDL_SCANCODE_ESCAPE:
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keycode = SDLK_ESCAPE;
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break;
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case SDL_SCANCODE_BACKSPACE:
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keycode = SDLK_BACKSPACE;
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break;
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case SDL_SCANCODE_DELETE:
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keycode = SDLK_DELETE;
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break;
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default:
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keycode = SDL_SCANCODE_TO_KEYCODE(scancode);
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break;
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}
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}
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SDL_SetKeymapEntry(keymap, scancode, keymod_masks[m].sdl_mask, keycode);
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}
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}
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}
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data->xkb.numlock_mask = X11_GetNumLockModifierMask(_this);
|
|
data->xkb.scrolllock_mask = X11_GetScrollLockModifierMask(_this);
|
|
SDL_SetKeymap(keymap, send_event);
|
|
}
|
|
|
|
void X11_QuitKeyboard(SDL_VideoDevice *_this)
|
|
{
|
|
SDL_VideoData *data = _this->internal;
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
|
|
if (data->xkb.desc_ptr) {
|
|
X11_XkbFreeKeyboard(data->xkb.desc_ptr, 0, True);
|
|
data->xkb.desc_ptr = NULL;
|
|
}
|
|
#endif
|
|
|
|
#ifdef SDL_USE_IME
|
|
SDL_IME_Quit();
|
|
#endif
|
|
}
|
|
|
|
static void X11_ResetXIM(SDL_VideoDevice *_this, SDL_Window *window)
|
|
{
|
|
#ifdef X_HAVE_UTF8_STRING
|
|
SDL_WindowData *data = window->internal;
|
|
|
|
if (data && data->ic) {
|
|
// Clear any partially entered dead keys
|
|
char *contents = X11_Xutf8ResetIC(data->ic);
|
|
if (contents) {
|
|
X11_XFree(contents);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
|
|
{
|
|
X11_ResetXIM(_this, window);
|
|
|
|
return X11_UpdateTextInputArea(_this, window);
|
|
}
|
|
|
|
bool X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|
{
|
|
X11_ResetXIM(_this, window);
|
|
#ifdef SDL_USE_IME
|
|
SDL_IME_Reset();
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
bool X11_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
|
{
|
|
#ifdef SDL_USE_IME
|
|
SDL_IME_UpdateTextInputArea(window);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
bool X11_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
|
|
{
|
|
SDL_VideoData *videodata = _this->internal;
|
|
return videodata->is_steam_deck;
|
|
}
|
|
|
|
void X11_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
|
|
{
|
|
SDL_VideoData *videodata = _this->internal;
|
|
|
|
if (videodata->is_steam_deck) {
|
|
/* For more documentation of the URL parameters, see:
|
|
* https://partner.steamgames.com/doc/api/ISteamUtils#ShowFloatingGamepadTextInput
|
|
*/
|
|
const int k_EFloatingGamepadTextInputModeModeSingleLine = 0; // Enter dismisses the keyboard
|
|
const int k_EFloatingGamepadTextInputModeModeMultipleLines = 1; // User needs to explicitly dismiss the keyboard
|
|
const int k_EFloatingGamepadTextInputModeModeEmail = 2; // Keyboard is displayed in a special mode that makes it easier to enter emails
|
|
const int k_EFloatingGamepadTextInputModeModeNumeric = 3; // Numeric keypad is shown
|
|
char deeplink[128];
|
|
int mode;
|
|
|
|
switch (SDL_GetTextInputType(props)) {
|
|
case SDL_TEXTINPUT_TYPE_TEXT_EMAIL:
|
|
mode = k_EFloatingGamepadTextInputModeModeEmail;
|
|
break;
|
|
case SDL_TEXTINPUT_TYPE_NUMBER:
|
|
case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN:
|
|
case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE:
|
|
mode = k_EFloatingGamepadTextInputModeModeNumeric;
|
|
break;
|
|
default:
|
|
if (SDL_GetTextInputMultiline(props)) {
|
|
mode = k_EFloatingGamepadTextInputModeModeMultipleLines;
|
|
} else {
|
|
mode = k_EFloatingGamepadTextInputModeModeSingleLine;
|
|
}
|
|
break;
|
|
}
|
|
(void)SDL_snprintf(deeplink, sizeof(deeplink),
|
|
"steam://open/keyboard?XPosition=0&YPosition=0&Width=0&Height=0&Mode=%d",
|
|
mode);
|
|
SDL_OpenURL(deeplink);
|
|
videodata->steam_keyboard_open = true;
|
|
}
|
|
}
|
|
|
|
void X11_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
|
|
{
|
|
SDL_VideoData *videodata = _this->internal;
|
|
|
|
if (videodata->is_steam_deck) {
|
|
SDL_OpenURL("steam://close/keyboard");
|
|
videodata->steam_keyboard_open = false;
|
|
}
|
|
}
|
|
|
|
bool X11_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
|
|
{
|
|
SDL_VideoData *videodata = _this->internal;
|
|
|
|
return videodata->steam_keyboard_open;
|
|
}
|
|
|
|
#endif // SDL_VIDEO_DRIVER_X11
|