SDL/src
Ryan C. Gordon 5cbb32ef57 Disconnected/broken/lost audio devices now continue to fire their callback.
The data produced by the callback is just thrown away and the audio thread
delays as if it's waiting for the hardware to drain.

This lets apps that rely on their audio callback firing regularly continue
to make progress to function as properly as possible in the face of disaster.
Apps that want to know that the device is really gone and deal with that
scenario can use the new hotplug functionality.
2015-03-19 13:27:10 -04:00
..
atomic Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
audio Disconnected/broken/lost audio devices now continue to fire their callback. 2015-03-19 13:27:10 -04:00
core Changed static variable to local variable in implementation for Android. 2015-01-30 23:18:14 +01:00
cpuinfo Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
dynapi Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
events Fixed three memory leaks on failed allocation. 2015-02-08 21:25:37 +01:00
file Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
filesystem Fixed comment in implementation for NaCl. 2015-01-31 21:06:37 +01:00
haptic Remove unnecessary parentheses and an unnecessary free() of a NULL pointer. 2015-02-19 13:11:19 -05:00
joystick Updated internal documentation comments. 2015-03-11 21:14:21 +01:00
libm Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
loadso Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
main Windows: Added a FIXME. 2015-02-19 21:51:13 -05:00
power Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
render Fixed two inconsistencies on failed allocation. 2015-02-08 22:50:16 +01:00
stdlib Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
test Fixed a compiler warning. 2015-03-18 00:56:33 -04:00
thread Added missing guards in implementation for PSP. 2015-01-31 22:45:54 +01:00
timer Added missing guards in implementation for PSP. 2015-01-31 22:45:54 +01:00
video WinRT: made OpenGL window-init work with latest round of ANGLE/WinRT updates 2015-03-17 19:45:47 -04:00
SDL.c Emscripten: Fixed SDL_GetPlatform() returning "Unknown" instead of "Emscripten". 2015-02-14 00:08:48 +01:00
SDL_assert.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_assert_c.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_error.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_error_c.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_hints.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_internal.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_log.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00