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atomic
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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audio
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wasapi: Fixed incorrect assertions.
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2022-12-12 16:07:48 -05:00 |
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core
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Removed balls from the joystick API
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2022-12-05 13:17:18 -08:00 |
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cpuinfo
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Fix warnings 'macro argument should be enclosed in parentheses'
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2022-12-05 09:06:44 -08:00 |
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dynapi
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render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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2022-12-13 23:27:35 -05:00 |
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events
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gesture: Removed the gesture API from SDL3.
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2022-12-13 14:54:37 -05:00 |
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file
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
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filesystem
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SDL_sysfilesystem.c (SDL_GetBasePath): fixed the solaris code path.
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2022-12-02 06:23:30 +03:00 |
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haptic
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Convert ticks to 64-bit, added nanosecond precision to the API
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2022-12-02 12:37:41 -08:00 |
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hidapi
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Convert ticks to 64-bit, added nanosecond precision to the API
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2022-12-02 12:37:41 -08:00 |
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joystick
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Don't try to open the Razer Huntsman Elite keyboard as a controller
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2022-12-12 18:01:32 -08:00 |
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libm
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
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loadso
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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locale
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
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main
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Pass the OS event timestamp for keyboard, mouse, and touch events where possible
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2022-12-02 12:37:41 -08:00 |
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misc
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
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power
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Convert ticks to 64-bit, added nanosecond precision to the API
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2022-12-02 12:37:41 -08:00 |
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render
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render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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2022-12-13 23:27:35 -05:00 |
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sensor
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Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp()
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2022-12-04 09:29:28 -08:00 |
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stdlib
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
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test
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render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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2022-12-13 23:27:35 -05:00 |
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thread
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N3DS: Semaphore fixes. (#6776)
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2022-12-11 11:27:16 -08:00 |
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timer
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Don't assume evdev events and SDL_GetTicks() use the same time source
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2022-12-05 10:40:16 -08:00 |
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video
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render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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2022-12-13 23:27:35 -05:00 |
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SDL.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_assert.c
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SDL_assert: remove old naming convention (see #6783)
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2022-12-10 17:19:00 +01:00 |
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SDL_assert_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
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SDL_dataqueue.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_dataqueue.h
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_error.c
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
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SDL_error_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
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SDL_guid.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_hints.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_hints_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
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SDL_internal.h
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Removed the nanosecond versions of event and thread primitive waits from the public API
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2022-12-02 12:37:41 -08:00 |
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SDL_intrin.h
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Move intrinsic includes into a private header
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2022-12-04 09:34:10 -08:00 |
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SDL_list.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_list.h
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
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SDL_log.c
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
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SDL_log_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
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SDL_utils.c
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Fixed declaration-after-statement warning
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2022-07-18 07:31:23 -07:00 |
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SDL_utils_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |