SDL/src/render/vulkan
Sam Lantinga 59bbfc1fdd Vulkan: only advertise YUV formats if the VK_KHR_sampler_ycbcr_conversion extension is available
Also check to see if it's available when given an external Vulkan device
2024-02-28 19:04:00 -08:00
..
SDL_render_vulkan.c Vulkan: only advertise YUV formats if the VK_KHR_sampler_ycbcr_conversion extension is available 2024-02-28 19:04:00 -08:00
SDL_shaders_vulkan.c
SDL_shaders_vulkan.h
VULKAN_PixelShader_Advanced.h Removed unused YCbCr_matrix from Vulkan shaders 2024-02-28 18:38:06 -08:00
VULKAN_PixelShader_Advanced.hlsl
VULKAN_PixelShader_Colors.h Removed unused YCbCr_matrix from Vulkan shaders 2024-02-28 18:38:06 -08:00
VULKAN_PixelShader_Colors.hlsl
VULKAN_PixelShader_Common.incl Removed unused YCbCr_matrix from Vulkan shaders 2024-02-28 18:38:06 -08:00
VULKAN_PixelShader_Textures.h Removed unused YCbCr_matrix from Vulkan shaders 2024-02-28 18:38:06 -08:00
VULKAN_PixelShader_Textures.hlsl
VULKAN_VertexShader.h Removed unused YCbCr_matrix from Vulkan shaders 2024-02-28 18:38:06 -08:00
VULKAN_VertexShader.hlsl
compile_shaders.bat Vulkan Renderer - implement YcBcCr using VK_KHR_sampler_ycbcr_conversion. (#9169) 2024-02-28 08:57:09 -08:00