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aaudio
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Fixed audio dropouts when plenty of audio is queued on Android
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2024-11-07 19:29:51 -08:00 |
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alsa
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Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
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2024-10-04 08:57:03 -07:00 |
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coreaudio
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Fixed infinite recursion when the microphone is unavailable
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2024-11-20 16:07:43 -08:00 |
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directsound
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loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
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2024-10-01 12:16:10 -04:00 |
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disk
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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dsp
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Renamed atomic functions to match SDL 3.0 naming convention
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2024-09-17 08:53:27 -07:00 |
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dummy
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Fix typos (thanks @qndel!)
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2024-09-18 08:18:26 -07:00 |
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emscripten
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audio: Let emscripten update device->sample_frames at device open time.
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2024-12-04 19:16:28 -05:00 |
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haiku
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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jack
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loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
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2024-10-01 12:16:10 -04:00 |
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n3ds
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Renamed atomic functions to match SDL 3.0 naming convention
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2024-09-17 08:53:27 -07:00 |
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netbsd
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Renamed atomic functions to match SDL 3.0 naming convention
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2024-09-17 08:53:27 -07:00 |
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openslES
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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pipewire
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pipewire: i/o callbacks should avoid higher-level iteration during device open.
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2024-11-12 15:18:41 -05:00 |
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ps2
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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psp
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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pulseaudio
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Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
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2024-10-04 08:57:03 -07:00 |
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qnx
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Renamed atomic functions to match SDL 3.0 naming convention
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2024-09-17 08:53:27 -07:00 |
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sndio
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loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
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2024-10-01 12:16:10 -04:00 |
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vita
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Renamed atomic functions to match SDL 3.0 naming convention
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2024-09-17 08:53:27 -07:00 |
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wasapi
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Avoid usage of CreateEventEx in WASAPI code
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2024-11-24 17:49:17 -08:00 |
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SDL_audio.c
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audio: Let emscripten update device->sample_frames at device open time.
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2024-12-04 19:16:28 -05:00 |
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SDL_audio_c.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_audio_channel_converters.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_audiocvt.c
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audio: Allow channel maps to specify -1 to mute a channel.
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2024-11-28 00:00:30 -05:00 |
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SDL_audiodev.c
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Re-added SDL_getenv() as a thread-safe getenv() implementation
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2024-09-15 09:37:04 -07:00 |
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SDL_audiodev_c.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_audioqueue.c
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Additional cleanup exposed by building with a C++ compiler
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2024-08-27 10:31:46 -07:00 |
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SDL_audioqueue.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_audioresample.c
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Added thread-safe initialization/cleanup support
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2024-09-17 08:53:27 -07:00 |
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SDL_audioresample.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_audiotypecvt.c
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_mixer.c
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_sysaudio.h
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audio: Let emscripten update device->sample_frames at device open time.
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2024-12-04 19:16:28 -05:00 |
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SDL_wave.c
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Set error for NULL SDL_IOStream in SDL_LoadWAV_IO()
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2024-10-14 20:07:03 -07:00 |
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SDL_wave.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |